- state.killk+state.killc+state.nsckill, inkling);\r
- if (state.killc) printf(", including %d Commander%s.\n", state.killc, state.killc==1?"":"s");\r
- else if (state.killk+state.nsckill > 0) prout(", but no Commanders.");\r
+ game.state.killk+game.state.killc+game.state.nsckill, inkling);\r
+ if (game.state.killc) printf(", including %d Commander%s.\n", game.state.killc, game.state.killc==1?"":"s");\r
+ else if (game.state.killk+game.state.nsckill > 0) prout(", but no Commanders.");\r