Added the ability to suppress newer features with a game type option.
[super-star-trek.git] / planets.c
index 7dd95415b29cfb945fcd2f8bdff13791e5816e30..bce9a1a7fdfb483ec7f5f5414ff470e5286e310b 100644 (file)
--- a/planets.c
+++ b/planets.c
@@ -10,7 +10,7 @@ static int consumeTime(void)
 //  double asave;
     ididit = 1;
 #if 0
-    /* Don't wory about this */
+    /* Don't worry about this */
     if (future[FTBEAM] <= game.state.date+Time && game.state.remcom != 0 && condit != IHDOCKED) {
        /* We are about to be tractor beamed -- operation fails */
        return 1;