+#ifdef SERGEEV
+#include <conio.h>
+#include "sstlinux.h"
+#endif /* SERGEEV */
#include <unistd.h>
#include "sst.h"
(iy-game.ky[l])*(double)(iy-game.ky[l]));
game.kavgd[l] = 0.5 * (finald+game.kdist[l]);
}
+#ifdef SERGEEV
+ if (skill > 3 && klhere > 0 && game.state.galaxy[quadx][quady] != 1000)
+ attack(0);
+#else
if (game.state.galaxy[quadx][quady] != 1000) attack(0);
+#endif /* SERGEEV */
if (alldone) return;
}
/* compute final position -- new quadrant and sector */
finish(FNEG3);
return;
}
- prout("\nYOU HAVE ATTEMPTED TO CROSS THE NEGATIVE ENERGY BARRIER\n"
- "AT THE EDGE OF THE GALAXY. THE THIRD TIME YOU TRY THIS,\n"
- "YOU WILL BE DESTROYED.\n");
+ prout("\n\rYOU HAVE ATTEMPTED TO CROSS THE NEGATIVE ENERGY BARRIER\n\r"
+ "AT THE EDGE OF THE GALAXY. THE THIRD TIME YOU TRY THIS,\n\r"
+ "YOU WILL BE DESTROYED.\n\r");
}
/* Compute final position in new quadrant */
if (trbeam) return; /* Don't bother if we are to be beamed */
double ddist, xdist, probf;
int line = 0, l, ix, iy;
#ifdef SERGEEV
- int pox, posy;
+ int posx, posy;
#endif /* SERGEEV */
chew();
proutn("");
crmshp();
prout(" dematerializes.");
-#ifdef SERGEEV
sectx=0;
for (l = 1; l <= 5; l++) {
ix = basex+3.0*Rand()-1;
finish(FMATERIALIZE);
return;
}
-#endif /* SERGEEV */
/* Give starbase three chances to rematerialize starship */
probf = pow((1.0 - pow(0.98,ddist)), 0.33333333);
for (l = 1; l <= 3; l++) {