-#include "conio.h"
-#include "sstlinux.h"
#include <unistd.h>
+#include "sstlinux.h"
#include "sst.h"
static void getcd(int, int);
quady = (iy+9)/10;
sectx = ix - 10*(quadx-1);
secty = iy - 10*(quady-1);
- proutn("\n\rEntering %s.",
+ prout("\n\rEntering %s.",
cramlc(quadrant, quadx, quady));
game.quad[sectx][secty] = ship;
newqad(0);
textcolor(RED);
prout("fails.");
delay(500);
- textcolor(LIGHTGRAY);
+ textcolor(DEFAULT);
}
if (l > 3) {
finish(FMATERIALIZE);
return;
}
game.quad[ix][iy]=ship;
- textcolor(WHITE);
+ textcolor(GREEN);
prout("succeeds.");
- textcolor(LIGHTGRAY);
+ textcolor(DEFAULT);
dock(0);
skip(1);
prout("Lt. Uhura- \"Captain, we made it!\"");