shield = inshld;
torps = intorps;
lsupres = inlsr;
- if (stdamtim != 1e30 &&
- (game.future[FCDBAS] < 1e30 || isatb == 1) && iseenit == 0) {
+ if (stdamtim != FOREVER &&
+ (game.future[FCDBAS] < FOREVER || isatb == 1) && iseenit == 0) {
/* get attack report from base */
prout("Lt. Uhura- \"Captain, an important message from the starbase:\"");
attakreport(0);
be sooner */
if (game.state.nscrem) game.future[FSCMOVE] = 0.2777;
isatb = 0;
- game.future[FCDBAS] = game.future[FSCDBAS] = 1e30;
+ game.future[FCDBAS] = game.future[FSCDBAS] = FOREVER;
batx = baty = 0;
/* Make sure Galileo is consistant -- Snapshot may have been taken
prout("Engineer Scott- \"The probe launcher is damaged, Sir.\"");
return;
}
- if (game.future[FDSPROB] != 1e30) {
+ if (game.future[FDSPROB] != FOREVER) {
chew();
skip(1);
if (game.damage[DRADIO] != 0 && condit != IHDOCKED) {
ddist = sqrt(square(basex-sectx)+square(basey-secty));
}
else {
- ddist = 1e30;
+ ddist = FOREVER;
for_starbases(l) {
xdist=10.0*sqrt(square(game.state.baseqx[l]-quadx)+square(game.state.baseqy[l]-quady));
if (xdist < ddist) {