{
while (i-- > 0) {
if (game.options & OPTION_CURSES) {
- proutn("\n\r");
+ proutn("\n");
} else {
linecount++;
if (linecount >= rows)
va_start(ap, fmt);
vsprintf(buf, fmt, ap);
va_end(ap);
- skip(1);
for (s = buf; *s; s++) {
delay(30);
if (game.options & OPTION_CURSES) {
/* sound and visual effects for teleportation */
{
if (game.options & OPTION_CURSES) {
- drawmaps(1);
+ drawmaps(2);
setwnd(message_window);
sound(50);
+ }
+ prouts(" . . . . . ");
+ if (game.options & OPTION_CURSES) {
delay(1000);
nosound();
- } else
- prouts(" . . . . . ");
+ }
}
-void tracktorpedo(int ix, int iy, int l, int i, int n)
+void tracktorpedo(int ix, int iy, int l, int i, int n, int iquad)
/* torpedo-track animation */
{
if (!game.options & OPTION_CURSES) {
drawmaps(2);
delay(400);
}
- if ((game.quad[ix][iy]==IHDOT)||(game.quad[ix][iy]==IHBLANK)){
+ if ((iquad==IHDOT)||(iquad==IHBLANK)){
put_srscan_sym(ix, iy, '+');
sound(l*10);
delay(100);
nosound();
- put_srscan_sym(ix, iy, game.quad[ix][iy]);
+ put_srscan_sym(ix, iy, iquad);
}
else {
wattron(curwnd, A_REVERSE);
- put_srscan_sym(ix, iy, game.quad[ix][iy]);
+ put_srscan_sym(ix, iy, iquad);
sound(500);
delay(1000);
nosound();
wattroff(curwnd, A_REVERSE);
- put_srscan_sym(ix, iy, game.quad[ix][iy]);
+ put_srscan_sym(ix, iy, iquad);
}
} else {
proutn("%d - %d ", ix, iy);