#endif
}
-void pause(int i) {
+void pause_game(int i) {
char buf[BUFSIZ], *prompt;
if (i==1) {
if (skill > 2)
int y, x;
getyx(stdscr, y, x);
if (y == screenheight-1)
- pause(0);
+ pause_game(0);
else
waddch(stdscr, '\n');
} else {
linecount++;
if (linecount >= screenheight)
- pause(0);
+ pause_game(0);
else
putchar('\n');
}