Quiet the sensors.
[super-star-trek.git] / io.c
diff --git a/io.c b/io.c
index e14e85366602af9408dd21f5a180a8fc40f00b75..4830ea4595625b4b45bb12184fd6803d1eb06892 100644 (file)
--- a/io.c
+++ b/io.c
@@ -82,13 +82,13 @@ void pause_game(int i)
     char *prompt;
     char buf[BUFSIZ];
     if (i==1) {
-       if (skill > 2)
+       if (skill > SKILL_FAIR)
            prompt = "[ANOUNCEMENT ARRIVING...]";
        else
            prompt = "[IMPORTANT ANNOUNCEMENT ARRIVING -- PRESS ENTER TO CONTINUE]";
     }
     else {
-       if (skill > 2)
+       if (skill > SKILL_FAIR)
            prompt = "[CONTINUE?]";
        else
            prompt = "[PRESS ENTER TO CONTINUE]";
@@ -300,8 +300,8 @@ void drawmaps(short l)
 /* hook to be called after moving to redraw maps */
 {
     if (curses) {
-       if (l == 1) 
-           sensor();
+       if (l == 1)
+           sensor(FALSE);
        if (l != 2) {
            setwnd(srscan_window);
            wmove(curwnd, 0, 0);