#include <unistd.h>
-#include "conio.h"
#include "sst.h"
void doshield(int i) {
deltax /= bigger;
deltay /= bigger;
if (game.damage[DSRSENS]==0 || condit==IHDOCKED)
- setwnd(LEFTUPPER_WINDOW);
+ setwnd(SRSCAN_WINDOW);
else
setwnd(LOWER_WINDOW);
/* Loop to move a single torpedo */