Yet more origin-hiding.
[super-star-trek.git] / battle.c
index 5e1c40481525229e4a5efdb7afe362301e8d8fdf..4b3cf904e9ec10738c9a76b6422e9be758c639cf 100644 (file)
--- a/battle.c
+++ b/battle.c
@@ -299,7 +299,7 @@ void torpedo(double course, double r, int inx, int iny, double *hit, int wait, i
        case IHB: /* Hit a base */
            skip(1);
            prout("***STARBASE DESTROYED..");
-           for (ll=1; ll<=game.state.rembase; ll++) {
+           for_starbases(ll) {
                if (game.state.baseqx[ll]==quadx && game.state.baseqy[ll]==quady) {
                    game.state.baseqx[ll]=game.state.baseqx[game.state.rembase];
                    game.state.baseqy[ll]=game.state.baseqy[game.state.rembase];