#endif
/* Decide on being active or passive */
- flag = ((game.state.killc+game.state.killk)/(game.state.date+0.01-indate) < 0.1*skill*(skill+1.0) ||
+ flag = ((NKILLC+NKILLK)/(game.state.date+0.01-indate) < 0.1*skill*(skill+1.0) ||
(game.state.date-indate) < 3.0);
if (iscate==0 && flag) {
/* compute move away from Enterprise */