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Incorporate BSD-Trek visual-scan code, just in case.
[super-star-trek.git]
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TODO
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TODO
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TODO
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Super Star Trek TO-DO list
Super Star Trek TO-DO list
-* Remove the assumption that sst.doc lives in the current directory.
+Short-term items:
-*
Have it read the value of LINES rather than assumong a 24-line terminal.
+*
Adjust the sst.spec wrt the build system changes
-*
Do a manual page.
+*
Maybe make a release
-* Improve the internal pager.
-* Yes-no confirmations and "press-to-continue" situations should print
- a recognizable standard prompt.
+Long-term items:
-*
A real release, with downloadable tarballs and RPMs and so forth.
+*
gettextize
-* The time machine switch. Specify a year, get only the features that
- then existed. (This would be partly so people can try the original
- non-"super" version Matuszek and Reynolds wrote.)
+* Russian translation
- Dave Matuszek tells me that SRSCAN, MOVE, PHASERS, CALL, STATUS,
- IMPULSE, PHOTONS, ABANDON, LRSCAN, WARP, SHIELDS, DESTRUCT CHART,
- REST, DOCK, QUIT, and DAMAGE were in the original non-"super" version.
+* Wrap a GUI around it.
-* Write a curses-based interface. Shouldn't be hard, all output goes through
- prout/proutn/prouts so we can split the screen into two panes with the upper
- one for the charts.
+* Wandering planet-killer as in "The Doomsday Machine";
+ see <http://www.ericweisstein.com/fun/startrek/TheDoomsdayMachine.html>.
+
+BSD-Trek features we haven't swiped yet:
+* The cloaking device.
+
+* Summoning Klingons to surrender and taking captives.
+
+* Smarter computer, with multiple requests.
+
+* There is a small probility that a nova event will leave a black hole.
+
+* Multiple laser banks and beam spreading.