- Although the text of our guide calls Benny's establishment a "café"
- -- note the acute "e" -- the game itself simplifies this to "cafe".
- We do this for clarity, not because Inform doesn't support accented
- characters. The *Inform Designer's Manual* explains in detail how to
- display these characters in "§1.11 *How text is printed*" and
- provides the whole Z-machine character set in Table 2. In our case,
- we could have displayed this::
+ Although the text of our guide calls Benny's establishment a "café" --
+ note the acute "e" -- the game itself simplifies this to "cafe". We do
+ this for clarity, not because Inform doesn't support accented
+ characters. The |DM4| explains in detail how to display these characters
+ in :dm4:`§1.11 <s1.html#s1_11>` "*How text is printed*" and provides the
+ whole Z-machine character set in Table 2. In our case, we could have
+ displayed this::