In this game, we provide a class named ``Appliance`` to take care of
furniture and unmovable objects. You’ll notice that the starting room we
have defined has no connections yet. The description mentions a phone
booth and a café, so we might want to code those. While the café will be
a normal room, it would seem logical that the phone booth is actually a
In this game, we provide a class named ``Appliance`` to take care of
furniture and unmovable objects. You’ll notice that the starting room we
have defined has no connections yet. The description mentions a phone
booth and a café, so we might want to code those. While the café will be
a normal room, it would seem logical that the phone booth is actually a