The street's description mentions various items -- the gate, the people,
etc. -- which ought to exist within the game (albeit only in minimal form)
to sustain the illusion of hustle and bustle. Our ``Prop`` class is ideal
The street's description mentions various items -- the gate, the people,
etc. -- which ought to exist within the game (albeit only in minimal form)
to sustain the illusion of hustle and bustle. Our ``Prop`` class is ideal