routine. In fact, a routine can have more than one argument; if so,
they're separated by commas. For example, to move the player character to
a room *without* displaying that room's description, we could have supplied
routine. In fact, a routine can have more than one argument; if so,
they're separated by commas. For example, to move the player character to
a room *without* displaying that room's description, we could have supplied