+++ /dev/null
-! Copyright (C) 2019 Jason Self <j@jxself.org>
-!
-! This file is free software: you may copy, redistribute and/or
-! modify it under the terms of the GNU Affero General Public License
-! as published by the Free Software Foundation, either version 3 of
-! the License, or (at your option) any later version.
-!
-! This file is distributed in the hope that it will be useful, but
-! WITHOUT ANY WARRANTY; without even the implied warranty of
-! MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-! Affero General Public License for more details.
-!
-! You should have received a copy of the GNU Affero General Public
-! License along with this file. If not, see https://gnu.org/licenses/
-
-Object grandlivingroom "Grand Livingroom"
- with description [;
- if (grandlivingroom has visited) {
- print
- "This time there's no sign of the woman but the
- guards she called for are here. They grab & arrest
- you. Perhaps you should have listened.^";
- }
- if (grandlivingroom hasnt visited) {
- print
- "Feeling a little disoriented as you enter, this
- doesn't seem like the same place: The interior
- feels very open. Walls of pine extend upward to a
- ceiling soaring above this two-story height
- livingroom with windows extending all the way up
- the walls, providing an abundance of sunlight for
- the space. The ceiling is painted with soft moss
- on a deep silver background creating an inviting
- effect. A wide doorway on the other side of the
- room leads to a wide balcony, providing a perfect
- view of the garden and pond beyond it. As you
- begin to take in the bold colors of this lavish
- room a woman comes out of one of the walkways on
- the other end. Dressed in a stunning red and blue
- gown she seems a combination of surprised and
- startled to see you. ~Who are you? Why are you
- here?~ she asks, demandingly. Not giving time for
- a response she yells for the guards. I don't know
- where we are but I think now would be a good time
- to leave.^";
- }
- ],
- each_turn [;
- guardscalled = guardscalled + 1;
- if (guardscalled == 1)
- PlayerTo(neighborlivingroom);
- else
- if (guardscalled == 2) {
- deadflag = 3;
- }
- ],
- has light;
\ No newline at end of file