websocket: Queue fragmented frames to avoid interleaving.
[8sync.git] / Makefile.am
index fd2f191bc9ec0e963aa036301d4b76c2c227b3ff..bc75d48be1450ee5d0be628446870aba9b8ae546 100644 (file)
@@ -39,7 +39,7 @@ $(guile_install_go_files): install-nobase_modDATA
 GUILE_WARNINGS = -Wunbound-variable -Warity-mismatch -Wformat
 SUFFIXES = .scm .go
 .scm.go:
-       $(AM_V_GEN)$(top_builddir)/pre-inst-env $(GUILE_TOOLS) compile $(GUILE_WARNINGS) -o "$@" "$<"
+       $(AM_V_GEN)$(top_builddir)/pre-inst-env $(GUILE_TOOLS) compile --target="$(host)" $(GUILE_WARNINGS) -o "$@" "$<"
 
 moddir=$(guilemoduledir)
 godir=$(guileobjectdir)
@@ -91,7 +91,11 @@ EXTRA_DIST =                                                 \
        demos/ircbot.scm                                \
        demos/actors/botherbotherbother.scm             \
        demos/actors/simplest-possible.scm              \
-       demos/actors/robotscanner.scm
+       demos/actors/robotscanner.scm                   \
+       demos/websocket/8s-client.scm                   \
+       demos/websocket/8s-server.scm                   \
+       demos/websocket/ws-client.js                    \
+       demos/websocket/ws-server.js
 
 
 ## Make changelog on demand