mudsync.git
2022-09-23 Christine Lemmer... Add more objects to wedding
2022-09-23 Christine Lemmer... Adding directional information to the rooms we already...
2022-09-23 Christine Lemmer... Add wedding exits, etc
2022-09-21 Christine Lemmer... Wedding grounds
2022-09-21 Christine Lemmer... Correct order again :P
2022-09-21 Christine Lemmer... Add portrait and correct order of places
2022-09-21 Christine Lemmer... how to connect to the guile socket version
2022-09-21 Christine Lemmer... fix inject info in tutorial
2022-09-21 Christine Lemmer... Wedding has limits
2022-09-21 Christine Lemmer... Mention exit to northeast from gift shop
2022-09-21 Christine Lemmer... Fix spelling on w3c
2022-09-21 Christine Lemmer... Add another chair alias
2022-09-21 Christine Lemmer... Fix typo on hackthena
2022-09-21 Christine Lemmer... Add a monster stuffie to the lobby
2022-09-21 Christine Lemmer... Fix the time on the candle
2022-09-16 Christine Lemmer... Add the north hallway
2022-09-15 Christine Lemmer... She's now a languid lady
2022-09-15 Christine Lemmer... Un-deadname myself
2022-09-15 Christine Lemmer... frumpy fellow is a she now, obviously ;P
2022-09-15 Christine Lemmer... Remove package-config.scm which is generated
2022-09-15 Christine Lemmer... Update configure.ac and guix.scm
2017-05-22 Christopher... Clean paths in package-config.scm
2017-03-22 Christopher... Update README, including how to set things up using...
2017-03-22 Christopher... Update guix.scm for new Guix inclusion of Guile 2.2...
2017-02-11 Christopher... move some native-inputs into inputs fosdem-2017
2017-02-11 Christopher... some placeholder stuff for the revolving door and shop
2017-02-09 Christopher... Add guile-8sync-latest to package inputs for guile...
2017-02-09 Christopher... A not-incorrect description in guix.scm
2017-02-09 Christopher... Switch to using git-predicate from guix
2017-02-09 Christopher... Make additions from demoing during the talk
2017-02-04 Christopher... south "exit" from lab
2017-02-04 Christopher... rube goldberg machine (with intentional error)
2017-02-04 Christopher... more bug-proof exit traversal
2017-02-03 Christopher... update ©
2017-02-03 Christopher... ap poster
2017-02-03 Christopher... Add web ui module to imports
2017-02-03 Christopher... Slight improvement to the css on list items
2017-02-03 Christopher... add connected/disconnected text
2017-02-02 Christopher... Add <readable-desc> and use it
2017-02-02 Christopher... some more stuff for the conspiracy chart
2017-02-02 Christopher... Add anchor tags to SCRUBL
2017-02-02 Christopher... start to add federation station
2017-02-01 Christopher... fixing underground map text
2017-02-01 Christopher... hive inside section
2017-02-01 Christopher... wait to inject each object before we inject the next one
2017-02-01 Christopher... adjust some desc indentation
2017-02-01 Christopher... Add the entrance to the hive
2017-02-01 Christopher... Finish actor model exhibit
2017-02-01 Christopher... Ooops, guile2.2-irregex belongs in guix.scm
2017-02-01 Christopher... most of the async museum
2017-01-30 Christopher... Whee, movement shorthands!
2017-01-30 Christopher... 8sync design goals
2017-01-30 Christopher... some more clerk texts
2017-01-30 Christopher... Maps and etc
2017-01-30 Christopher... Ability to move up / down into laboratory
2017-01-30 Christopher... Traversal checks, plus flavortext
2017-01-30 Christopher... computer / panel / etc added
2017-01-30 Christopher... Fix last button-pressing message
2017-01-30 Christopher... Inserting the disc and all that finally works
2017-01-30 Christopher... fix prop stuff
2017-01-30 Christopher... Add into to predicates
2017-01-30 Christopher... Adjust disc-shield description
2017-01-30 Christopher... Adjusting shield description
2017-01-30 Christopher... cleaning up hackthena's shield a bit
2017-01-30 Christopher... Moving looking to be primarily a gameobj action.
2017-01-30 Christopher... Add the glowing disc
2017-01-30 Christopher... create-gameobj
2017-01-29 Christopher... props subsystem
2017-01-29 Christopher... wrap-rmeta-slot -> build-rmeta-slot
2017-01-29 Christopher... Add l as alias for look
2017-01-29 Christopher... oops fix actor -> gameobj
2017-01-29 Christopher... props stuff
2017-01-29 Christopher... Fix the bell and start adding the hard disk
2017-01-29 Christopher... finishing unfinished comment
2017-01-29 Christopher... distinguish container-sub-commands and container-dom...
2017-01-29 Christopher... a note about the equality of containers
2017-01-29 Christopher... Add guix.scm and patched live repl guile
2017-01-28 Christopher... Move containers over to their own module.
2017-01-28 Christopher... Hm no to hm well
2017-01-28 Christopher... Add proxy-items as its own little class
2017-01-28 Christopher... Fix up default-objection in cmd-take-from
2017-01-28 Christopher... take from proxy, and add some more objects to hallway
2017-01-28 Christopher... retooling hackthena
2017-01-28 Christopher... use ci-member, allow specifying why not to being taken...
2017-01-28 Christopher... add utils.scm
2017-01-28 Christopher... Allow to specify what the player is on take-from /...
2017-01-28 Christopher... remove room: and npc: and thing: prefixes
2017-01-28 Christopher... better take/drop
2017-01-28 Christopher... fixed up the inventory command
2017-01-28 Christopher... some more scrolling tweaks
2017-01-28 Christopher... adjust bullets
2017-01-28 Christopher... Some scrolling tweaks
2017-01-27 Christopher... reknowned -> legendary
2017-01-27 Christopher... Switching St. Ignucius statue to Hackthena
2017-01-27 Christopher... A working toy chest :)
2017-01-26 Christopher... remove some useless whitespace
2017-01-26 Christopher... Switching from #:generally-visible to #:invisible?...
2017-01-26 Christopher... Don't tell ourselves what we're doing
2017-01-26 Christopher... remove pks
2017-01-26 Christopher... Add container ability to gameobjs
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