Eric S. Raymond [Mon, 18 Sep 2006 08:18:50 +0000 (08:18 +0000)]
New debug-mode support.
Get rid of DEBUG, the instrumentation is cheap and we want to cut down
on the possibilities for unanticipated logic changes due to
configuration vagaries. Take the debugging bit out of the game
structure. Start on the logger.
Eric S. Raymond [Mon, 18 Sep 2006 08:05:56 +0000 (08:05 +0000)]
Revert an incorrect bool type change.
Eric S. Raymond [Mon, 18 Sep 2006 05:16:40 +0000 (05:16 +0000)]
More type cleanup.
Use stdbool facility from C99 so code checkers can do type-consistency
analysis.
Eric S. Raymond [Mon, 18 Sep 2006 03:49:33 +0000 (03:49 +0000)]
Introduce 'coord' data structure, an (x,y) tuple.
Use it consistently in both data structures and arguments of functions
that handle coordinates.
The main benefit of this is that lots of conditional expressions become
significantly less gnarly. We get a bit of reduction in the line count
by cutting down on pairs of coordinate assignments.
Eric S. Raymond [Sun, 17 Sep 2006 23:55:46 +0000 (23:55 +0000)]
Abstract all references to the future array (outside of events.c) away.
This has two benefits:
1. New code is easier to read.
2. It prepares us for implementing stateful events with a different
underlying data structure. We'll need this for some BSD-Trek features.
Eric S. Raymond [Sun, 17 Sep 2006 22:43:51 +0000 (22:43 +0000)]
Other half of eta-check fix.
Eric S. Raymond [Sun, 17 Sep 2006 21:51:30 +0000 (21:51 +0000)]
Fix what look like a longstanding bug in ETA computation.
Stas Sergeev [Sun, 17 Sep 2006 09:01:35 +0000 (09:01 +0000)]
remove autogenerated files
Eric S. Raymond [Sun, 17 Sep 2006 05:31:52 +0000 (05:31 +0000)]
Complete the change to BSD license.
Eric S. Raymond [Sun, 17 Sep 2006 05:14:52 +0000 (05:14 +0000)]
First checkin of experimental event code for the BSDTrek-style Klingons.
E.g the attacks on inhabited systems. Currently #ifdefed out; the
only operative change is the newkling() function and a bit of
data-structure cleanup.
Eric S. Raymond [Sun, 17 Sep 2006 00:52:17 +0000 (00:52 +0000)]
Fix a minor bug in -t mode display of the starchart.
Eric S. Raymond [Sun, 17 Sep 2006 00:48:26 +0000 (00:48 +0000)]
Added more history.
Stas Sergeev [Sat, 16 Sep 2006 18:47:55 +0000 (18:47 +0000)]
gettextize and some rough translations
Eric S. Raymond [Fri, 15 Sep 2006 22:47:09 +0000 (22:47 +0000)]
Make inhabited worlds display as '@'. Document this.
Turn off generation of inhabited worlds in plain and almy versions.
Eric S. Raymond [Fri, 15 Sep 2006 21:14:45 +0000 (21:14 +0000)]
Fixed some bug items from the TO-DO list.
* Bring the online help in sync with our commands changes
* Find out why the online help contains the escape sequences like ~@~T (Eric?)
The first was due to bugs in some macro definitions in sst.c, now fixed.
The second was from escape sequences generated into sst.doc by xmlto
for left-and right-quotes, dashes, and no-break spaces; that is fixed
by an additional translation step in makehelp.py.
xmlto still generates line-drawing characters for the tables in the
LRSCAN and REPORT help items, but those look OK on an xterm in text
mode and their help items are suppressed (along with their commands) in
curses mode.
This is not a completely satisfactory solution, but it will do until a
design change makes those help items visible again.
Eric S. Raymond [Fri, 15 Sep 2006 20:58:05 +0000 (20:58 +0000)]
Fixes the bug that was directing help lookups incorrectly.
Renames the old "help()" function to "mayday()" to match the new command.
Fixes display bugs in curses due to generation of wacky quotes, nonbreak
spaces, and dashes. Does not fix problems with forms-drawing characters.
Eric S. Raymond [Fri, 15 Sep 2006 20:12:00 +0000 (20:12 +0000)]
Fix an extremely obscure bug in the help generation.
It was triggered by non-breaking space in xmlto output.
Eric S. Raymond [Fri, 15 Sep 2006 18:51:40 +0000 (18:51 +0000)]
% has to be mapped to %% when producing sst.doc
...otherwise printf does unhelpful things.
Eric S. Raymond [Fri, 15 Sep 2006 18:41:16 +0000 (18:41 +0000)]
Add inhabited planets.
Presently this is just color, as they have no dilithium. In the
future, this will become the basis for BSD-Trek like code that allows
Klingons to attack and enslave inhabited worlds in order to expand
their fleet. (This feature is controlled by OPTION_WORLDS).
Eric S. Raymond [Fri, 15 Sep 2006 09:35:11 +0000 (09:35 +0000)]
Clean up after macro elimination.
Eric S. Raymond [Fri, 15 Sep 2006 07:43:44 +0000 (07:43 +0000)]
More typo fixes.
Eric S. Raymond [Fri, 15 Sep 2006 01:55:24 +0000 (01:55 +0000)]
Temporarily make this standalone.
Eric S. Raymond [Thu, 14 Sep 2006 23:02:52 +0000 (23:02 +0000)]
Document the problems with xio.c.
Eric S. Raymond [Thu, 14 Sep 2006 21:46:37 +0000 (21:46 +0000)]
Typo fixes.
Eric S. Raymond [Thu, 14 Sep 2006 20:58:49 +0000 (20:58 +0000)]
Various declaration cleanups.
Eric S. Raymond [Thu, 14 Sep 2006 20:42:27 +0000 (20:42 +0000)]
Eliminate nasty macro holdovers.
All game structure members are now referred to by full name. Also, one
more minor step in making xio work.
Eric S. Raymond [Thu, 14 Sep 2006 18:25:06 +0000 (18:25 +0000)]
Text append looks like it should work, but it core-dumps.
Eric S. Raymond [Thu, 14 Sep 2006 18:01:40 +0000 (18:01 +0000)]
More settings into fallback.
Eric S. Raymond [Thu, 14 Sep 2006 08:55:38 +0000 (08:55 +0000)]
Make the text window editable.
Eric S. Raymond [Thu, 14 Sep 2006 04:27:44 +0000 (04:27 +0000)]
Move as much as possible into fallback resources.
Eric S. Raymond [Thu, 14 Sep 2006 03:57:32 +0000 (03:57 +0000)]
Mergeed "Status" section into "Misc".
Eric S. Raymond [Thu, 14 Sep 2006 02:58:40 +0000 (02:58 +0000)]
We know how to extract the button name within the callback.
Eric S. Raymond [Thu, 14 Sep 2006 02:39:28 +0000 (02:39 +0000)]
More reasonably-sized windows.
Eric S. Raymond [Wed, 13 Sep 2006 23:52:07 +0000 (23:52 +0000)]
Get rid of some ugly borders.
Eric S. Raymond [Wed, 13 Sep 2006 22:58:43 +0000 (22:58 +0000)]
Separate widgets for each button group,
Eric S. Raymond [Wed, 13 Sep 2006 22:40:39 +0000 (22:40 +0000)]
Use box class to get rid of bad reference.
Eric S. Raymond [Wed, 13 Sep 2006 20:24:26 +0000 (20:24 +0000)]
Remove some dead code.
Eric S. Raymond [Wed, 13 Sep 2006 19:45:48 +0000 (19:45 +0000)]
Multiple-button layout, but with some "Cannot convert string" messages.
Eric S. Raymond [Wed, 13 Sep 2006 18:28:02 +0000 (18:28 +0000)]
More resources into fallback.
Eric S. Raymond [Wed, 13 Sep 2006 18:22:46 +0000 (18:22 +0000)]
More buttons, and systematic use of fallback.
Eric S. Raymond [Wed, 13 Sep 2006 18:05:53 +0000 (18:05 +0000)]
Begin moving resource declarations into the fallback.
Eric S. Raymond [Wed, 13 Sep 2006 17:57:12 +0000 (17:57 +0000)]
Beginnings of a button panel.
Eric S. Raymond [Wed, 13 Sep 2006 17:44:37 +0000 (17:44 +0000)]
Fix some decor files.
Stas Sergeev [Wed, 13 Sep 2006 17:32:01 +0000 (17:32 +0000)]
move xio.c to src
Eric S. Raymond [Wed, 13 Sep 2006 17:29:04 +0000 (17:29 +0000)]
Widgets now stack vertically.
Stas Sergeev [Wed, 13 Sep 2006 17:20:32 +0000 (17:20 +0000)]
merge the autotools branch
Eric S. Raymond [Wed, 13 Sep 2006 17:20:21 +0000 (17:20 +0000)]
Clean up a warning.
Eric S. Raymond [Wed, 13 Sep 2006 17:18:31 +0000 (17:18 +0000)]
This is Jaap Boender's original example code.
Eric S. Raymond [Wed, 13 Sep 2006 16:36:24 +0000 (16:36 +0000)]
Experimental X code
Starting from Jaap Bender's tutorial example at <http://www.kerguelen.org/x/>.
Stas Sergeev [Wed, 13 Sep 2006 16:30:11 +0000 (16:30 +0000)]
fix typos
Stas Sergeev [Tue, 12 Sep 2006 19:17:42 +0000 (19:17 +0000)]
move away www, hope that wont make any harm
Eric S. Raymond [Tue, 12 Sep 2006 19:00:30 +0000 (19:00 +0000)]
Mention related projects.
Eric S. Raymond [Tue, 12 Sep 2006 17:52:11 +0000 (17:52 +0000)]
Reorganize documentation of changes, Add some stuff from Tom Almy's web page.
Eric S. Raymond [Tue, 12 Sep 2006 17:28:40 +0000 (17:28 +0000)]
Fix game type parsing.
Eric S. Raymond [Tue, 12 Sep 2006 17:27:46 +0000 (17:27 +0000)]
Deathray is now regressed to original 5% probability in 'plain' games.
Eric S. Raymond [Tue, 12 Sep 2006 10:23:36 +0000 (10:23 +0000)]
Added the ability to suppress newer features with a game type option.
Eric S. Raymond [Tue, 12 Sep 2006 08:05:09 +0000 (08:05 +0000)]
Yet more documentation.
Eric S. Raymond [Tue, 12 Sep 2006 07:57:38 +0000 (07:57 +0000)]
Yet more history.
Eric S. Raymond [Tue, 12 Sep 2006 07:49:55 +0000 (07:49 +0000)]
Yet more documenation of the history, and archiving of some ancestral versions.
Eric S. Raymond [Tue, 12 Sep 2006 03:25:33 +0000 (03:25 +0000)]
Cosmetic fixes.
Eric S. Raymond [Tue, 12 Sep 2006 02:04:01 +0000 (02:04 +0000)]
Another documentation update.
Eric S. Raymond [Mon, 11 Sep 2006 23:30:44 +0000 (23:30 +0000)]
Web page now published. Add material to the history section of the docs.
Eric S. Raymond [Mon, 11 Sep 2006 19:15:35 +0000 (19:15 +0000)]
Stas believes he's fixed the warp-out-of-supernova bug.
Stas Sergeev [Wed, 25 May 2005 17:42:07 +0000 (17:42 +0000)]
Fix the logic around remkl.
- There were the confusions about the remkl around the code:
sometimes it was used as a total klingons count, sometimes - as
a count of only an ordinary klingons. I added the separate
counters for those. Also removed the killed counters; added
the macros that calculates "killed" values as initial_val-remaining_val.
- Reset the klingons, starbases and supernovas on map upon an
initialization. This fixes the bug where the unkilled klingons
could propagate themselves to the subsequent game round.
Stas Sergeev [Wed, 25 May 2005 17:36:09 +0000 (17:36 +0000)]
Small bug with displaying the starbase's lrscan
Stas Sergeev [Wed, 25 May 2005 17:35:17 +0000 (17:35 +0000)]
This hopefully fixes the "lockup on supernova" problem.
The scenario I've seen was that warp() calls imove() which calls
srawmaps(), which leaves the lrscan_window active. When nova kills
you, all the game status was dumped to lrscan_window, and the
question "play again?" in that window was effectively a lock-up.
But I haven't tested the fact that the problem is really no longer
happens.
Stas Sergeev [Tue, 24 May 2005 17:51:35 +0000 (17:51 +0000)]
Fixed klingon count to avoid winning the game before all the klingons
are destroyed.
Eric S. Raymond [Fri, 29 Apr 2005 15:01:00 +0000 (15:01 +0000)]
Note the existence of the new commit-watch list.
Stas Sergeev [Thu, 28 Apr 2005 16:15:32 +0000 (16:15 +0000)]
Fix the scroll-pausing code.
Eric S. Raymond [Mon, 18 Apr 2005 16:03:09 +0000 (16:03 +0000)]
Resync code and docs.
Eric S. Raymond [Mon, 18 Apr 2005 09:22:02 +0000 (09:22 +0000)]
Try to handle message scrolling in curses.
Eric S. Raymond [Thu, 14 Apr 2005 14:50:17 +0000 (14:50 +0000)]
RPM building works now.
Eric S. Raymond [Thu, 14 Apr 2005 14:43:17 +0000 (14:43 +0000)]
Just a rename.
Eric S. Raymond [Thu, 14 Apr 2005 14:42:53 +0000 (14:42 +0000)]
Updates for the build machinery.
Eric S. Raymond [Thu, 14 Apr 2005 14:25:22 +0000 (14:25 +0000)]
Get rid of the DOS CRs.
Eric S. Raymond [Thu, 14 Apr 2005 14:11:10 +0000 (14:11 +0000)]
Stas's change to get rid of unwanted EOLs.
Eric S. Raymond [Fri, 18 Feb 2005 03:53:35 +0000 (03:53 +0000)]
Merge Stas's fixes to restore old behavior in the chart function and
do the Mayday animation. Also get rid of literal \n and \r.
Eric S. Raymond [Sun, 13 Feb 2005 06:39:56 +0000 (06:39 +0000)]
Default version generates your password.
Eric S. Raymond [Sun, 13 Feb 2005 06:13:23 +0000 (06:13 +0000)]
Stas's fixes for torpedo and phaser animation.
Eric S. Raymond [Sun, 13 Feb 2005 06:09:59 +0000 (06:09 +0000)]
Get rid of \r characters.
Eric S. Raymond [Sat, 12 Feb 2005 13:48:18 +0000 (13:48 +0000)]
Fix the bracket display.
Eric S. Raymond [Sat, 12 Feb 2005 04:49:52 +0000 (04:49 +0000)]
Follow up on OPTION_SHOWME.
Eric S. Raymond [Sat, 12 Feb 2005 04:47:57 +0000 (04:47 +0000)]
Added OPTION_SHOWME.
Eric S. Raymond [Sat, 12 Feb 2005 04:34:36 +0000 (04:34 +0000)]
Typo fix.
Eric S. Raymond [Sat, 12 Feb 2005 04:33:52 +0000 (04:33 +0000)]
Simplified the logic for refeshing starcharts.
Eric S. Raymond [Sat, 12 Feb 2005 04:13:42 +0000 (04:13 +0000)]
Get rid of another magic number.
Eric S. Raymond [Sat, 12 Feb 2005 03:56:02 +0000 (03:56 +0000)]
Fix several minor bugs reported by Stas Sergeev.
Eric S. Raymond [Mon, 7 Feb 2005 20:40:37 +0000 (20:40 +0000)]
Speed up slow printing somewhat.
Eric S. Raymond [Mon, 7 Feb 2005 20:39:00 +0000 (20:39 +0000)]
More presentation bugs.
Eric S. Raymond [Mon, 7 Feb 2005 20:29:53 +0000 (20:29 +0000)]
Fix two minor presentation bugs.
Eric S. Raymond [Mon, 7 Feb 2005 20:05:12 +0000 (20:05 +0000)]
Bug fix inbase iteration.
Eric S. Raymond [Mon, 7 Feb 2005 19:10:42 +0000 (19:10 +0000)]
Cleanup up after previous change.
Eric S. Raymond [Mon, 7 Feb 2005 19:05:07 +0000 (19:05 +0000)]
Compute the maximum number of bases from BASEMAX.
Eric S. Raymond [Mon, 7 Feb 2005 18:35:02 +0000 (18:35 +0000)]
De-FORTRANize the future array.
Eric S. Raymond [Mon, 7 Feb 2005 16:17:08 +0000 (16:17 +0000)]
Yet more origin-hiding.
Eric S. Raymond [Mon, 7 Feb 2005 16:08:11 +0000 (16:08 +0000)]
More origin-hiding.
Eric S. Raymond [Mon, 7 Feb 2005 15:48:12 +0000 (15:48 +0000)]
Hide more origin differences.
Eric S. Raymond [Mon, 7 Feb 2005 15:40:59 +0000 (15:40 +0000)]
Hide some differences between 0-origin and 1-origin addressing.
Eric S. Raymond [Mon, 7 Feb 2005 13:16:38 +0000 (13:16 +0000)]
Stash orbital height in gane structure in case we save while in orbit.
Eric S. Raymond [Mon, 7 Feb 2005 13:10:54 +0000 (13:10 +0000)]
Rewrite to get ride of FORTRANish galaxy and newstuff arrays. It's
all one C structure array now. Also back out "Bases left" report.