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Ready to ship 2.8
[super-star-trek.git]
/
src
/ sst.py
2006-10-06
Eric S. Raymond
Got through an entire game with this Python version.
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2006-10-06
Eric S. Raymond
Get rid of the nasty old bubble sort in the Python...
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2006-10-06
Eric S. Raymond
Collect three parallel arrays into an 'enemy' structure.
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2006-10-06
Eric S. Raymond
Fixed bug in Python version's reporting of critical...
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2006-10-06
Eric S. Raymond
More port fixes for the Python version.
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2006-10-06
Eric S. Raymond
Bug fix, keyboard interrupt handling, automatic LRSCAN...
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2006-10-06
Eric S. Raymond
Properly stringify enum value of "sector". Move the...
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2006-10-06
Eric S. Raymond
Replay facility now captures command-line options.
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2006-10-06
Eric S. Raymond
Replay works now, at least in plain-tty mode
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2006-10-06
Eric S. Raymond
Correct off-by-one bug in placement of Tholian.
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2006-10-06
Eric S. Raymond
Arrange for logging of random-number-generator calls.
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2006-10-06
Eric S. Raymond
Drop out the BSD visual-scan code.
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2006-10-06
Eric S. Raymond
Minor bug fixes, preparatory to finding out why replay...
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2006-10-06
Eric S. Raymond
Avoid divide-by-zero error.
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2006-10-05
Eric S. Raymond
Many small port fixes in the Python.
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2006-10-05
Eric S. Raymond
OK, warp flight between quadrants works now.
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2006-10-05
Eric S. Raymond
Various minor fixes to movement code.
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2006-10-05
Eric S. Raymond
Local navigation now works in Python.
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2006-10-05
Eric S. Raymond
Get rid of some dead code.
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2006-10-05
Eric S. Raymond
Planet pointer mess cleaned up. planets now works.
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2006-10-05
Eric S. Raymond
status command is almost working. Must resolve the...
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2006-10-05
Eric S. Raymond
lrscan, scescan, and chart are working in the Python...
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2006-10-05
Eric S. Raymond
Eliminate iqhere global in order to get rid of spurious...
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2006-10-05
Eric S. Raymond
0-origin code gets through initialization OK.
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2006-10-05
Eric S. Raymond
Checkpoint Python version before trying to move to...
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2006-10-05
Eric S. Raymond
Python IO queue appears to work.
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2006-10-05
Eric S. Raymond
Python version did its first I/O.
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2006-10-05
Eric S. Raymond
Python translation is syntactically correct. Now for...
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2006-10-04
Eric S. Raymond
setup.py code added to Python translation.
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2006-10-04
Eric S. Raymond
Python translation now incorporates reports.c.
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2006-10-04
Eric S. Raymond
planets.c code incorporated into Python translation.
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2006-10-04
Eric S. Raymond
Code from moving.c incorporated into Python translation.
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2006-10-04
Eric S. Raymond
Incor[porated io.c code into Python translation.
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2006-10-04
Eric S. Raymond
finish.c code incorporated into Python translation.
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2006-10-04
Eric S. Raymond
More of Stas's notes about the time recomputation bug.
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2006-10-03
Eric S. Raymond
Incorporated events.c into Python.
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2006-10-03
Eric S. Raymond
Small cleanups discovered during Python translation.
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2006-10-03
Eric S. Raymond
battle.c incorporated into Python translation.
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2006-10-02
Eric S. Raymond
Eliminate uses of cramlc().
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2006-10-02
Eric S. Raymond
Python translation now includes ai.c.
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2006-09-29
Eric S. Raymond
Create blank objects in all arrays during Python game...
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2006-09-29
Eric S. Raymond
Reset all structures for stupid literal translation...
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2006-09-28
Eric S. Raymond
Reset the translation, we're going to redo it with...
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2006-09-28
Eric S. Raymond
Get rid of obnoxious visible "have we paused?" state.
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2006-09-28
Eric S. Raymond
Change some ugly and misleading names.
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2006-09-28
Eric S. Raymond
Clean up nasty FORTRAN-style if statements.
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2006-09-27
Eric S. Raymond
Parallel cleanups in the C and scratch Python code.
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2006-09-25
Stas Sergeev
few assorted adjustments and a fix for #8883
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2006-09-24
Eric S. Raymond
Trial Python now incorporates ai.c
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2006-09-22
Eric S. Raymond
Beginning of experimental Python translation.
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