Correct crediting of kills.
authorEric S. Raymond <esr@thyrsus.com>
Sat, 25 Feb 2017 14:11:20 +0000 (09:11 -0500)
committerEric S. Raymond <esr@thyrsus.com>
Sat, 25 Feb 2017 14:11:20 +0000 (09:11 -0500)
sst.py

diff --git a/sst.py b/sst.py
index f34358a846b66835958d1ff4bdcb587d3ff59b1f..c254e2388f42aba7a05867e03d7917f45feb036a 100755 (executable)
--- a/sst.py
+++ b/sst.py
@@ -1607,16 +1607,16 @@ def deadkl(w, etype, mv):
         # Killed some type of Klingon
         game.state.galaxy[game.quadrant.i][game.quadrant.j].klingons -= 1
         game.klhere -= 1
-        if type == 'C':
+        if etype == 'C':
             game.state.kcmdr.remove(game.quadrant)
             unschedule(FTBEAM)
             if game.state.kcmdr:
                 schedule(FTBEAM, expran(1.0*game.incom/len(game.state.kcmdr)))
             if is_scheduled(FCDBAS) and game.battle == game.quadrant:
                 unschedule(FCDBAS)
-        elif type ==  'K':
+        elif etype ==  'K':
             game.state.remkl -= 1
-        elif type ==  'S':
+        elif etype ==  'S':
             game.state.nscrem -= 1
             game.state.kscmdr.invalidate()
             game.isatb = 0