} else if (command->obj == ROD && HERE(ROD2)) {
command->obj = ROD2;
/* FALL THROUGH */;
- } else if ((command->verb == FIND || command->verb == INVENT) && command->wd2 <= 0)
+ } else if ((command->verb == FIND || command->verb == INVENTORY) && command->wd2 <= 0)
/* FALL THROUGH */;
else {
rspeak(NO_SEE, command->wd1, command->wd1x);
if (command->verb == SAY)command->obj = command->wd2;
if (command->obj == 0 || command->obj == INTRANSITIVE) {
/* Analyse an intransitive verb (ie, no object given yet). */
- switch (command->verb - 1) {
- case 0: /* CARRY */
+ switch (command->verb) {
+ case CARRY:
return vcarry(command->verb, INTRANSITIVE);
- case 1: /* DROP */
+ case DROP:
return GO_UNKNOWN;
- case 2: /* SAY */
+ case SAY:
return GO_UNKNOWN;
- case 3: /* UNLOC */
+ case UNLOCK:
return lock(command->verb, INTRANSITIVE);
- case 4: { /* NOTHI */
+ case NOTHING: {
rspeak(OK_MAN);
return (GO_CLEAROBJ);
}
- case 5: /* LOCK */
+ case LOCK:
return lock(command->verb, INTRANSITIVE);
- case 6: /* LIGHT */
+ case LIGHT:
return light(command->verb, INTRANSITIVE);
- case 7: /* EXTIN */
+ case EXTINGUISH:
return extinguish(command->verb, INTRANSITIVE);
- case 8: /* WAVE */
+ case WAVE:
return GO_UNKNOWN;
- case 9: /* CALM */
+ case TAME:
return GO_UNKNOWN;
- case 10: { /* WALK */
+ case GO: {
rspeak(spk);
return GO_CLEAROBJ;
}
- case 11: /* ATTAC */
+ case ATTACK:
return attack(input, command);
- case 12: /* POUR */
+ case POUR:
return pour(command->verb, command->obj);
- case 13: /* EAT */
+ case EAT:
return eat(command->verb, INTRANSITIVE);
- case 14: /* DRINK */
+ case DRINK:
return drink(command->verb, command->obj);
- case 15: /* RUB */
+ case RUB:
return GO_UNKNOWN;
- case 16: /* TOSS */
+ case THROW:
return GO_UNKNOWN;
- case 17: /* QUIT */
+ case QUIT:
return quit();
- case 18: /* FIND */
+ case FIND:
return GO_UNKNOWN;
- case 19: /* INVEN */
+ case INVENTORY:
return inven();
- case 20: /* FEED */
+ case FEED:
return GO_UNKNOWN;
- case 21: /* FILL */
+ case FILL:
return fill(command->verb, command->obj);
- case 22: /* BLAST */
+ case BLAST:
blast();
return GO_CLEAROBJ;
- case 23: /* SCOR */
+ case SCORE:
score(scoregame);
return GO_CLEAROBJ;
- case 24: /* FOO */
+ case GIANTWORDS:
return bigwords(command->wd1);
- case 25: /* BRIEF */
+ case BRIEF:
return brief();
- case 26: /* READ */
+ case READ:
command->obj = INTRANSITIVE;
return read(*command);
- case 27: /* BREAK */
+ case BREAK:
return GO_UNKNOWN;
- case 28: /* WAKE */
+ case WAKE:
return GO_UNKNOWN;
- case 29: /* SUSP */
+ case SAVE:
return suspend();
- case 30: /* RESU */
+ case RESUME:
return resume();
- case 31: /* FLY */
+ case FLY:
return fly(command->verb, INTRANSITIVE);
- case 32: /* LISTE */
+ case LISTEN:
return listen();
- case 33: /* ZZZZ */
+ case PART:
return reservoir();
+ default:
+ BUG(INTRANSITIVE_ACTION_VERB_EXCEEDS_GOTO_LIST);
}
- BUG(INTRANSITIVE_ACTION_VERB_EXCEEDS_GOTO_LIST);
}
/* FALLTHRU */
case transitive:
/* Analyse a transitive verb. */
- switch (command->verb - 1) {
- case 0: /* CARRY */
+ switch (command->verb) {
+ case CARRY:
return vcarry(command->verb, command->obj);
- case 1: /* DROP */
+ case DROP:
return discard(command->verb, command->obj, false);
- case 2: /* SAY */
+ case SAY:
return say(command);
- case 3: /* UNLOC */
+ case UNLOCK:
return lock(command->verb, command->obj);
- case 4: { /* NOTHI */
+ case NOTHING: {
rspeak(OK_MAN);
return (GO_CLEAROBJ);
}
- case 5: /* LOCK */
+ case LOCK:
return lock(command->verb, command->obj);
- case 6: /* LIGHT */
+ case LIGHT:
return light(command->verb, command->obj);
- case 7: /* EXTI */
+ case EXTINGUISH:
return extinguish(command->verb, command->obj);
- case 8: /* WAVE */
+ case WAVE:
return wave(command->verb, command->obj);
- case 9: { /* CALM */
+ case TAME: {
rspeak(spk);
return GO_CLEAROBJ;
}
- case 10: { /* WALK */
+ case GO: {
rspeak(spk);
return GO_CLEAROBJ;
}
- case 11: /* ATTAC */
+ case ATTACK:
return attack(input, command);
- case 12: /* POUR */
+ case POUR:
return pour(command->verb, command->obj);
- case 13: /* EAT */
+ case EAT:
return eat(command->verb, command->obj);
- case 14: /* DRINK */
+ case DRINK:
return drink(command->verb, command->obj);
- case 15: /* RUB */
+ case RUB:
return rub(command->verb, command->obj);
- case 16: /* TOSS */
+ case THROW:
return throw(input, command);
- case 17: { /* QUIT */
+ case QUIT: {
rspeak(spk);
return GO_CLEAROBJ;
}
- case 18: /* FIND */
+ case FIND:
return find(command->verb, command->obj);
- case 19: /* INVEN */
+ case INVENTORY:
return find(command->verb, command->obj);
- case 20: /* FEED */
+ case FEED:
return feed(command->verb, command->obj);
- case 21: /* FILL */
+ case FILL:
return fill(command->verb, command->obj);
- case 22: /* BLAST */
+ case BLAST:
blast();
return GO_CLEAROBJ;
- case 23: { /* SCOR */
+ case SCORE: {
rspeak(spk);
return GO_CLEAROBJ;
}
- case 24: { /* FOO */
+ case GIANTWORDS: {
rspeak(spk);
return GO_CLEAROBJ;
}
- case 25: { /* BRIEF */
+ case BRIEF: {
rspeak(spk);
return GO_CLEAROBJ;
}
- case 26: /* READ */
+ case READ:
return read(*command);
- case 27: /* BREAK */
+ case BREAK:
return vbreak(command->verb, command->obj);
- case 28: /* WAKE */
+ case WAKE:
return wake(command->verb, command->obj);
- case 29: { /* SUSP */
+ case SAVE: {
rspeak(spk);
return GO_CLEAROBJ;
}
- case 30: { /* RESU */
+ case RESUME: {
rspeak(spk);
return GO_CLEAROBJ;
}
- case 31: /* FLY */
+ case FLY:
return fly(command->verb, command->obj);
- case 32: { /* LISTE */
+ case LISTEN: {
rspeak(spk);
return GO_CLEAROBJ;
}
- case 33: /* ZZZZ */
+ case PART:
return reservoir();
- }
+ default:
BUG(TRANSITIVE_ACTION_VERB_EXCEEDS_GOTO_LIST);
+ }
case unknown:
/* Unknown verb, couldn't deduce object - might need hint */
rspeak(WHAT_DO, command->wd1, command->wd1x);
- ACT_0:
message: !!null
words: !!null
-- ACT_1:
+- CARRY:
message: ALREADY_CARRYING
words: ['carry', 'take', 'keep', 'catch', 'steal', 'captu', 'get', 'tote', 'snarf']
-- ACT_2:
+- DROP:
message: ARENT_CARRYING
words: ['drop', 'relea', 'free', 'disca', 'dump']
- SAY:
message: NO_MESSAGE
words: ['say', 'chant', 'sing', 'utter', 'mumbl']
-- ACT_4:
+- UNLOCK:
message: NOT_LOCKABLE
words: ['unloc', 'open']
-- ACT_5:
+- NOTHING:
message: NO_MESSAGE
words: ['nothi']
- LOCK:
message: NOT_LOCKABLE
words: ['lock', 'close']
-- ACT_7:
+- LIGHT:
message: DONT_UNDERSTAND
words: ['light', 'on']
-- ACT_8:
+- EXTINGUISH:
message: DONT_UNDERSTAND
words: ['extin', 'off']
-- ACT_9:
+- WAVE:
message: NOTHING_HAPPENS
words: ['wave', 'shake', 'swing']
-- ACT_10:
+- TAME:
message: AM_GAME
words: ['calm', 'placa', 'tame']
-- ACT_11:
+- GO:
message: WHERE_QUERY
words: ['walk', 'run', 'trave', 'go', 'proce', 'conti', 'explo', 'follo', 'turn']
-- ACT_12:
+- ATTACK:
message: RIDICULOUS_ATTEMPT
words: ['attac', 'kill', 'fight', 'hit', 'strik', 'slay']
-- ACT_13:
+- POUR:
message: ARENT_CARRYING
words: ['pour']
-- ACT_14:
+- EAT:
message: RIDICULOUS_ATTEMPT
words: ['eat', 'devou']
-- ACT_15:
+- DRINK:
message: STREAM_WATER
words: ['drink']
-- ACT_16:
+- RUB:
message: RUB_NOGO
words: ['rub']
- THROW:
message: ARENT_CARRYING
words: ['throw', 'toss']
-- ACT_18:
+- QUIT:
message: HUH_MAN
words: ['quit']
- FIND:
message: NEARBY
words: ['find', 'where']
-- INVENT:
+- INVENTORY:
message: NEARBY
words: ['inven']
-- ACT_21:
+- FEED:
message: NO_EDIBLES
words: ['feed']
-- ACT_22:
+- FILL:
message: CANT_FILL
words: ['fill']
-- ACT_23:
+- BLAST:
message: REQUIRES_DYNAMITE
words: ['blast', 'deton', 'ignit', 'blowu']
-- ACT_24:
+- SCORE:
message: HUH_MAN
words: ['score']
-- ACT_25:
+- GIANTWORDS:
message: NOT_KNOWHOW
words: ['fee', 'fie', 'foe', 'foo', 'fum']
-- ACT_26:
+- BRIEF:
message: ON_WHAT
words: ['brief']
-- ACT_27:
+- READ:
message: DONT_UNDERSTAND
words: ['read', 'perus']
-- ACT_28:
+- BREAK:
message: BEYOND_POWER
words: ['break', 'shatt', 'smash']
-- ACT_29:
+- WAKE:
message: RIDICULOUS_ATTEMPT
words: ['wake', 'distu']
-- ACT_30:
+- SAVE:
message: HUH_MAN
words: ['suspe', 'pause', 'save']
-- ACT_31:
+- RESUME:
message: HUH_MAN
words: ['resum', 'resta']
-- ACT_32:
+- FLY:
message: AM_GAME
words: ['fly']
-- ACT_33:
+- LISTEN:
message: DONT_UNDERSTAND
words: ['liste']
-- ACT_34:
+- PART:
message: NOTHING_HAPPENS
words: ['z''zzz']
- ACT_35: