# If the inventory desription begins with "*" the object is dungeon
# furniture that cannot be taken or carried.
#
+# hints: Each item contains a hint number (add 10 to get cond bit),
+# the number of turns he must be at the right loc(s) before
+# triggering the hint, the points deducted for taking the hint, the
+# message number (section 6) of the question, and the message
+# number of the hint. These values are stashed in the "hints"
+# array.
+
locations: !!omap
- LOC_NOWHERE:
description:
yes_response: 'Okay, now where did I put my orange smoke?.... >POOF!<\nEverything disappears in a dense cloud of orange smoke.'
- query: 'Now you''ve really done it! I''m out of orange smoke! You don''t expect\nme to do a decent reincarnation without any orange smoke, do you?'
yes_response: 'Okay, if you''re so smart, do it yourself! I''m leaving!'
+
+# FIXME: Hint texts shouldn't be in arbitrary_messages, but inlined here
+hints:
+- number: 1
+ turns: 4
+ penalty: 2
+ question: ENTRY_QUERY
+ hint: HARD_GRATE
+- number: 2
+ turns: 5
+ penalty: 2
+ question: BIRD_QUERY
+ hint: SKITTISH_BIRD
+- number: 3
+ turns: 8
+ penalty: 2
+ question: SNAKE_QUERY
+ hint: SNAKE_HINT
+- number: 4
+ turns: 75
+ penalty: 4
+ question: MAZE_HELP
+ hint: DROP_THINGS
+- number: 5
+ turns: 25
+ penalty: 5
+ question: PLOVER_QUERY
+ hint: EXPLORE_HINT
+- number: 6
+ turns: 20
+ penalty: 3
+ question: HELP_LEAVING
+ hint: NOGO_WEST
+- number: 7
+ turns: 8
+ penalty: 2
+ question: WONDERING_QUERY
+ hint: ADVANCED_SECTION
+- number: 8
+ turns: 25
+ penalty: 2
+ question: FOREST_QUERY
+ hint: GO_EAST
+- number: 9
+ turns: 10
+ penalty: 4
+ question: OGRE_QUERY
+ hint: OGRE_CLUE
+- number: 10
+ turns: 1
+ penalty: 4
+ question: MISSING_ONE
+ hint: NO_LOCATE
long PLAC[NOBJECTS + 1];
long FIXD[NOBJECTS + 1];
long ACTSPK[VRBSIZ + 1];
-long HINTS[HNTSIZ + 1][HINTLEN];
-
static bool is_set(long var, long position)
{
if (K <= 0 || K > HNTSIZ)
BUG(TOO_MANY_HINTS);
for (int I = 1; I <= 4; I++) {
- HINTS[K][I] = GETNUM(NULL);
+ /* consume - actual arrqy-building now done in YAML. */
+ GETNUM(NULL);
} /* end loop */
HNTMAX = (HNTMAX > K ? HNTMAX : K);
}
fprintf(header_file, "\n});\n");
}
-static void write_hints(FILE* header_file, long matrix[][HINTLEN], long dim1, long dim2, const char* varname)
-{
- fprintf(header_file, "LOCATION long %s[][%ld] INITIALIZE(= {\n", varname, dim2);
- for (int i = 0; i < dim1; ++i) {
- fprintf(header_file, " {");
- for (int j = 0; j < dim2; ++j) {
- fprintf(header_file, "%ld, ", matrix[i][j]);
- }
- fprintf(header_file, "},\n");
- }
- fprintf(header_file, "});\n");
-}
-
static void write_file(FILE* header_file)
{
fprintf(header_file, "#ifndef DATABASE_H\n");
write_1d(header_file, PLAC, NOBJECTS + 1, "PLAC");
write_1d(header_file, FIXD, NOBJECTS + 1, "FIXD");
write_1d(header_file, ACTSPK, VRBSIZ + 1, "ACTSPK");
- write_hints(header_file, HINTS, HNTSIZ + 1, 5, "HINTS");
fprintf(header_file, "#undef LOCATION\n");
fprintf(header_file, "#undef INITIALIZE\n");
++game.hintlc[hint];
/* Come here if he's been long enough at required loc(s) for some
* unused hint. */
- if (game.hintlc[hint] >= HINTS[hint][1]) {
+ if (game.hintlc[hint] >= hints[hint-1].turns) {
int i;
switch (hint - 1) {
/* Fall through to hint display */
game.hintlc[hint] = 0;
- if (!YES(arbitrary_messages[HINTS[hint][3]], arbitrary_messages[NO_MESSAGE], arbitrary_messages[OK_MAN]))
+ if (!YES(hints[hint-1].question, arbitrary_messages[NO_MESSAGE], arbitrary_messages[OK_MAN]))
return;
- SETPRM(1, HINTS[hint][2], HINTS[hint][2]);
+ SETPRM(1, hints[hint-1].penalty, hints[hint-1].penalty);
RSPEAK(HINT_COST);
- game.hinted[hint] = YES(arbitrary_messages[WANT_HINT], arbitrary_messages[HINTS[hint][4]], arbitrary_messages[OK_MAN]);
+ game.hinted[hint] = YES(arbitrary_messages[WANT_HINT], hints[hint-1].hint, arbitrary_messages[OK_MAN]);
if (game.hinted[hint] && game.limit > WARNTIME)
- game.limit += WARNTIME * HINTS[hint][2];
+ game.limit += WARNTIME * hints[hint-1].penalty;
}
}
}
const char* message;
}} class_t;
+typedef struct {{
+ const int number;
+ const int turns;
+ const int penalty;
+ const char* question;
+ const char* hint;
+}} hint_t;
+
extern location_t locations[];
extern object_description_t object_descriptions[];
extern const char* arbitrary_messages[];
extern const class_t classes[];
extern turn_threshold_t turn_thresholds[];
extern obituary_t obituaries[];
+extern hint_t hints[];
extern size_t CLSSES;
extern int maximum_deaths;
{}
}};
+hint_t hints[] = {{
+{}
+}};
+
size_t CLSSES = {};
int maximum_deaths = {};
int turn_threshold_count = {};
obit_str = obit_str[:-1] # trim trailing newline
return obit_str
-with open(yaml_name, "r") as f:
- db = yaml.load(f)
-
-h = h_template.format(
- get_refs(db["arbitrary_messages"]),
- get_refs(db["locations"]),
- get_refs(db["object_descriptions"]),
-)
-
-c = c_template.format(
- h_name,
- get_arbitrary_messages(db["arbitrary_messages"]),
- get_class_messages(db["classes"]),
- get_turn_thresholds(db["turn_thresholds"]),
- get_locations(db["locations"]),
- get_object_descriptions(db["object_descriptions"]),
- get_obituaries(db["obituaries"]),
- len(db["classes"]),
- len(db["obituaries"]),
- len(db["turn_thresholds"]),
-)
-
-with open(h_name, "w") as hf:
- hf.write(h)
-
-with open(c_name, "w") as cf:
- cf.write(c)
+def get_hints(hnt, arb):
+ template = """ {{
+ .number = {},
+ .penalty = {},
+ .turns = {},
+ .question = {},
+ .hint = {},
+ }},
+"""
+ hnt_str = ""
+ md = dict(arb)
+ for item in hnt:
+ number = item["number"]
+ penalty = item["penalty"]
+ turns = item["turns"]
+ question = make_c_string(md[item["question"]])
+ hint = make_c_string(md[item["hint"]])
+ hnt_str += template.format(number, penalty, turns, question, hint)
+ hnt_str = hnt_str[:-1] # trim trailing newline
+ return hnt_str
+
+
+if __name__ == "__main__":
+ with open(yaml_name, "r") as f:
+ db = yaml.load(f)
+
+ h = h_template.format(
+ get_refs(db["arbitrary_messages"]),
+ get_refs(db["locations"]),
+ get_refs(db["object_descriptions"]),
+ )
+
+ c = c_template.format(
+ h_name,
+ get_arbitrary_messages(db["arbitrary_messages"]),
+ get_class_messages(db["classes"]),
+ get_turn_thresholds(db["turn_thresholds"]),
+ get_locations(db["locations"]),
+ get_object_descriptions(db["object_descriptions"]),
+ get_obituaries(db["obituaries"]),
+ get_hints(db["hints"], db["arbitrary_messages"]),
+ len(db["classes"]),
+ len(db["obituaries"]),
+ len(db["turn_thresholds"]),
+ )
+
+ with open(h_name, "w") as hf:
+ hf.write(h)
+
+ with open(c_name, "w") as cf:
+ cf.write(c)
/* Deduct for hints/turns/saves. Hints < 4 are special; see database desc. */
for (long i = 1; i <= HNTMAX; i++) {
if (game.hinted[i])
- score = score - HINTS[i][2];
+ score = score - hints[i-1].penalty;
}
if (game.novice)
score -= 5;