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972cea5
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set message_window earlier to avoid crash on startup.
author
Stas P
<stas@stas.(none)>
Tue, 14 Dec 2010 16:43:14 +0000
(19:43 +0300)
committer
Stas P
<stas@stas.(none)>
Tue, 14 Dec 2010 16:43:14 +0000
(19:43 +0300)
sst.py
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diff --git
a/sst.py
b/sst.py
index 08377bea38bcd2956ba158391b0482e04bc5b845..56297c0b6deb2caf8d45b4e37c40f691db1e57fd 100755
(executable)
--- a/
sst.py
+++ b/
sst.py
@@
-5496,6
+5496,8
@@
def setup():
if game.state.nscrem:
prout(_(" YOU'LL NEED IT."))
waitfor()
+ clrscr()
+ setwnd(message_window)
newqad()
if len(game.enemies) - (thing == game.quadrant) - (game.tholian != None):
game.shldup = True
@@
-5875,8
+5877,6
@@
def helpme():
def makemoves():
"Command-interpretation loop."
- clrscr()
- setwnd(message_window)
while True: # command loop
drawmaps(1)
while True: # get a command