extern struct game_t game;
-extern long ATLOC[], FIXED[],
- LINK[], LNLENG, LNPOSN,
- PARMS[], PLACE[];
+extern long ATLOC[], FIXED[], LINK[], LNLENG, LNPOSN, PARMS[], PLACE[];
extern char rawbuf[LINESIZE], INLINE[LINESIZE+1], MAP1[], MAP2[];
extern FILE *logfp;
extern bool oldstyle;
/* Note:
* - the object count limit has been abstracted as NOBJECTS
- * - the random message limit has been abstracted as RTXSIZE
+ * - the random message limit has been abstracted as RTXSIZ
* - maximum locations limit has been abstracted as LOCSIZ
*/
struct game_t game;
-long ATLOC[186], FIXED[NOBJECTS+1],
+long ATLOC[LOCSIZ+1], FIXED[NOBJECTS+1],
LINK[NOBJECTS*2 + 1], LNLENG, LNPOSN,
PARMS[26], PLACE[NOBJECTS+1];
char rawbuf[LINESIZE], INLINE[LINESIZE+1], MAP1[129], MAP2[129];