extern long YES(FILE *,vocab_t,vocab_t,vocab_t);
extern long GETTXT(bool,bool,bool);
extern token_t MAKEWD(long);
-extern void TYPE0(void);
extern long VOCAB(long,long);
extern void JUGGLE(long);
extern void MOVE(long,long);
extern long RNDVOC(long,long);
extern void BUG(long) __attribute__((noreturn));
extern bool MAPLIN(FILE *);
-extern void TYPE(void);
extern void DATIME(long*, long*);
enum termination {endgame, quitgame, scoregame};
for (;;) {
if (game.blklin)
- TYPE0();
+ fputc('\n', stdout);;
if (!MAPLIN(input))
return false;
*pword1 = GETTXT(true, true, true);
}
}
-/* Line-parsing routines (GETTXT, MAKEWD, PUTTXT, SHFTXT, TYPE0) */
+/* Line-parsing routines (GETTXT, MAKEWD, PUTTXT, SHFTXT) */
long GETTXT(bool skip, bool onewrd, bool upper)
/* Take characters from an input line and pack them into 30-bit words.
return word;
}
-void TYPE0(void)
-/* Type a blank line. This procedure is provided as a convenience for callers
- * who otherwise have no use for MAPCOM. */
-{
- long temp;
-
- temp = LNLENG;
- LNLENG = 0;
- TYPE();
- LNLENG = temp;
- return;
-}
-
/* Data structure routines */
long VOCAB(long id, long init)
exit(0);
}
-/* Machine dependent routines (MAPLIN, TYPE, SAVEIO) */
+/* Machine dependent routines (MAPLIN, SAVEIO) */
bool MAPLIN(FILE *fp)
{
* 63 = percent (%) [ASCII 45 octal, 37 decimal]
* 64-73 = digits, 0 through 9
* Remaining characters can be translated any way that is convenient;
- * The "TYPE" routine below is used to map them back to characters when
- * necessary. The above mappings are required so that certain special
+ * The above mappings are required so that certain special
* characters are known to fit in 6 bits and/or can be easily spotted.
* Array elements beyond the end of the line should be filled with 0,
* and LNLENG should be set to the index of the last character.
}
}
-void TYPE(void)
-/* Type the first "LNLENG" characters stored in inline, mapping them
- * from integers to text per the rules described above. INLINE
- * may be changed by this routine. */
-{
- long i;
-
- if (LNLENG == 0) {
- printf("\n");
- return;
- }
-
- for (i = 1; i <= LNLENG; i++) {
- INLINE[i] = advent_to_ascii[(int) INLINE[i]];
- }
- INLINE[LNLENG + 1] = 0;
- printf("%s\n", INLINE + 1);
- return;
-}
-
void DATIME(long* d, long* t)
{
struct timeval tv;