Fix for GitLab issue #37: prompt incorrectly handled.
authorEric S. Raymond <esr@thyrsus.com>
Wed, 14 Nov 2018 18:01:39 +0000 (13:01 -0500)
committerEric S. Raymond <esr@thyrsus.com>
Wed, 14 Nov 2018 18:01:39 +0000 (13:01 -0500)
actions.c
advent.h
main.c
misc.c

index 0d8bf7f3578b9055329dd941ce3c6860a739d4ed..ceb728a0d86c6ae0f706ce2ca9179c790f4a0f58 100644 (file)
--- a/actions.c
+++ b/actions.c
@@ -1584,7 +1584,7 @@ int action(command_t command)
     case unknown:
         /* Unknown verb, couldn't deduce object - might need hint */
         sspeak(WHAT_DO, command.word[0].raw);
-        return GO_CLEAROBJ;
+        return GO_CHECKHINT;
     default: // LCOV_EXCL_LINE
         BUG(SPEECHPART_NOT_TRANSITIVE_OR_INTRANSITIVE_OR_UNKNOWN); // LCOV_EXCL_LINE
     }
index fbdd580e4dd2b73220f730ac65fba556fd7157a8..321e0363417c332f079e4a00da1ad0cb930eaa98 100644 (file)
--- a/advent.h
+++ b/advent.h
@@ -107,6 +107,9 @@ enum phase_codes {
     GO_MOVE,
     GO_TOP,
     GO_CLEAROBJ,
+    GO_CHECKHINT,
+    GO_CHECKFOO,
+    GO_LOOKUP,
     GO_WORD2,
     GO_UNKNOWN,
     GO_DWARFWAKE,
diff --git a/main.c b/main.c
index 198a4ccb55868c4505fd9dfb8252392bd0fcd664..05812402df1ff34831e178b2b295a269f6e6a1f7 100644 (file)
--- a/main.c
+++ b/main.c
@@ -1037,8 +1037,11 @@ static bool do_command()
         listobjects();
 
 Lclearobj:
+       command.verb = 0;
         game.oldobj = command.obj;
+       command.obj = 0;
 
+L2600:
         checkhints();
 
         /*  If closing time, check for any objects being toted with
@@ -1064,6 +1067,7 @@ Lclearobj:
         if (!get_command_input(&command))
             return false;
 
+Lclosecheck:
 #ifdef GDEBUG
         /* Needs to stay synced with enum word_type_t */
         const char *types[] = {"NO_WORD_TYPE", "MOTION", "OBJECT", "ACTION", "NUMERIC"};
@@ -1120,6 +1124,7 @@ Lclearobj:
                     command.word[0].id = DEPRESSION;
                 }
                 if (game.loc == LOC_COBBLE ||
+
                     game.loc == LOC_DEBRIS ||
                     game.loc == LOC_AWKWARD ||
                     game.loc == LOC_BIRD ||
@@ -1186,6 +1191,9 @@ Lookup:
         default: // LCOV_EXCL_LINE
             BUG(VOCABULARY_TYPE_N_OVER_1000_NOT_BETWEEN_0_AND_3); // LCOV_EXCL_LINE
         }
+        if (!is_valid(game)) {
+            exit(1);
+        }
         switch (action(command)) {
         case GO_TERMINATE:
             return true;
@@ -1194,6 +1202,14 @@ Lookup:
             return true;
         case GO_TOP:
             continue;  /* back to top of main interpreter loop */
+        case GO_CLEAROBJ:
+            goto Lclearobj;
+        case GO_CHECKHINT:
+            goto L2600;
+        case GO_CHECKFOO:
+            goto Lclosecheck;
+        case GO_LOOKUP:
+            goto Lookup;
         case GO_WORD2:
 #ifdef GDEBUG
             printf("Word shift\n");
@@ -1208,9 +1224,7 @@ Lookup:
             command.word[0].raw[0] = toupper(command.word[0].raw[0]);
             sspeak(DO_WHAT, command.word[0].raw);
             command.obj = 0;
-        // Fallthrough
-        case GO_CLEAROBJ:
-            goto Lclearobj;
+            goto L2600;
         case GO_DWARFWAKE:
             /*  Oh dear, he's disturbed the dwarves. */
             rspeak(DWARVES_AWAKEN);
diff --git a/misc.c b/misc.c
index 679c2c87505ecfb5f1a451e80988ec7a2394ad66..0e6b50e535b6365f7457ec0d50d59aa50edbc929 100644 (file)
--- a/misc.c
+++ b/misc.c
@@ -421,60 +421,65 @@ static bool is_valid_int(const char *str)
     return true;
 }
 
-static void get_vocab_metadata(command_word_t* word)
+static void get_vocab_metadata(const char* word, vocab_t* id, word_type_t* type)
 {
     /* Check for an empty string */
-    if (strncmp(word->raw, "", sizeof("")) == 0) {
-        word->id = WORD_EMPTY;
-        word->type = NO_WORD_TYPE;
+    if (strncmp(word, "", sizeof("")) == 0) {
+        *id = WORD_EMPTY;
+        *type = NO_WORD_TYPE;
         return;
     }
 
     vocab_t ref_num;
 
-    ref_num = get_motion_vocab_id(word->raw);
+    ref_num = get_motion_vocab_id(word);
     if (ref_num != WORD_NOT_FOUND) {
-        word->id = ref_num;
-        word->type = MOTION;
+        *id = ref_num;
+        *type = MOTION;
         return;
     }
 
-    ref_num = get_object_vocab_id(word->raw);
+    ref_num = get_object_vocab_id(word);
     if (ref_num != WORD_NOT_FOUND) {
-        word->id = ref_num;
-        word->type = OBJECT;
+        *id = ref_num;
+        *type = OBJECT;
         return;
     }
 
-    ref_num = get_action_vocab_id(word->raw);
+    ref_num = get_action_vocab_id(word);
     if (ref_num != WORD_NOT_FOUND) {
-        word->id = ref_num;
-        word->type = ACTION;
+        *id = ref_num;
+        *type = ACTION;
         return;
     }
 
     // Check for the reservoir magic word.
-    if (strcasecmp(word->raw, game.zzword) == 0) {
-        word->id = PART;
-        word->type = ACTION;
+    if (strcasecmp(word, game.zzword) == 0) {
+        *id = PART;
+        *type = ACTION;
         return;
     }
 
     // Check words that are actually numbers.
-    if (is_valid_int(word->raw)) {
-        word->id = WORD_EMPTY;
-        word->type = NUMERIC;
+    if (is_valid_int(word)) {
+        *id = WORD_EMPTY;
+        *type = NUMERIC;
         return;
     }
 
-    word->id = WORD_NOT_FOUND;
-    word->type = NO_WORD_TYPE;
+    *id = WORD_NOT_FOUND;
+    *type = NO_WORD_TYPE;
     return;
 }
 
 static void tokenize(char* raw, command_t *cmd)
 {
-    memset(cmd, '\0', sizeof(command_t));
+    /*
+     * Be caereful about modifing this. We do not want to nuke the
+     * the speech part or ID from the previous turn. 
+     */
+    memset(&cmd->word[0].raw, '\0', sizeof(cmd->word[0],raw));
+    memset(&cmd->word[1].raw, '\0', sizeof(cmd->word[1].raw));
 
     /* Bound prefix on the %s would be needed to prevent buffer
      * overflow.  but we shortstop this more simply by making each
@@ -504,8 +509,8 @@ static void tokenize(char* raw, command_t *cmd)
     }
 
     /* populate command with parsed vocabulary metadata */
-    get_vocab_metadata(&(cmd->word[0]));
-    get_vocab_metadata(&(cmd->word[1]));
+    get_vocab_metadata(cmd->word[0].raw, &(cmd->word[0].id), &(cmd->word[0].type));
+    get_vocab_metadata(cmd->word[1].raw, &(cmd->word[1].id), &(cmd->word[1].type));
 }
 
 bool get_command_input(command_t *command)