#include "dungeon.h"
#define LINESIZE 1024
-#define TOKLEN 5 // # sigificant character sin a token */
+#define TOKLEN 5 // № sigificant characters in a token */
#define NDWARVES 6 // number of dwarves
#define PIRATE NDWARVES // must be NDWARVES-1 when zero-origin
#define DALTLC LOC_NUGGET // alternate dwarf location
-#define INVLIMIT 7 // inverntory limit (# of objects)
+#define INVLIMIT 7 // inverntory limit (№ of objects)
#define INTRANSITIVE -1 // illegal object number
#define GAMELIMIT 330 // base limit of turns
#define NOVICELIMIT 1000 // limit of turns for novice
long tally;
long thresh;
long trndex;
- long trnluz; // # points lost so far due to number of turns used
+ long trnluz; // № points lost so far due to number of turns used
long turns; // how many commands he's given (ignores yes/no)
bool wzdark; // whether the loc he's leaving was dark
char zzword[TOKLEN + 1]; // randomly generated magic word from bird