* Reading the relocated Witt's End sign in the endgame didn't work right.
+* Oyster was readable after first gotten even when not carried.
+
* Behavior when saying the giant's magic words outside his room wasn't
quite correct - the game responded as though the player were in
the room ("...can't you read?"). The new message is "Well, that was
* Under odd circumstances (dropping rug or vase outdoors) the game could
say "floor" when it should say "ground" (or "dirt", or something).
+Enhancements:
+
By default, advent issues "> " as a command prompt. This feature
became common in many variants after the original 350-point version,
but was never backported into Crowther & Woods's main line before now.
that random events (dwarf & pirate appearances, the bird's magic word)
will be reproducible.
-A "version" command has beem added. This has no effect on gameplay.
+A "version" command has been added. This has no effect on gameplay.
The text displayed by the "news" command has been updated.
A -l command-line option has been added. When this is given (with a