if (game.closed)
{
RSPEAK(spk);
- return 2012;
+ return GO_CLEAROBJ;
}
DSTROY(BIRD);
game.prop[BIRD]=0;
if (obj == VEND) {
PSPEAK(VEND,game.prop[VEND]+2);
game.prop[VEND]=3-game.prop[VEND];
- return(2012);
+ return GO_CLEAROBJ;
}
if (obj == 0)spk=44;
}
spk=spk+1+1/k;
RSPEAK(spk);
- return 2012;
+ return GO_CLEAROBJ;
}
if (obj == BEAR)spk=165+(game.prop[BEAR]+1)/2;
- if (obj != DRAGON || game.prop[DRAGON] != 0) {RSPEAK(spk); return 2012;}
+ if (obj != DRAGON || game.prop[DRAGON] != 0) {RSPEAK(spk); return GO_CLEAROBJ;}
/* Fun stuff for dragon. If he insists on attacking it, win!
* Set game.prop to dead, move dragon to central loc (still
* fixed), move rug there (not fixed), and move him there,
MOVE(obj,k);
}
game.loc=k;
- return(8);
+ return GO_MOVE;
}
static int bigwords(long foo)
if (game.foobar != 1-k) {
if (game.foobar != 0)spk=151;
RSPEAK(spk);
- return 2012;
+ return GO_CLEAROBJ;
} else {
game.foobar=k;
if (k != 4) {
RSPEAK(54);
- return 2012;
+ return GO_CLEAROBJ;
}
game.foobar=0;
if (game.place[EGGS]==PLAC[EGGS] || (TOTING(EGGS) && game.loc==PLAC[EGGS])) {
RSPEAK(spk);
- return 2012;
+ return GO_CLEAROBJ;
}
/* Bring back troll if we steal the eggs back from him before
* crossing. */
if (game.loc == PLAC[EGGS])k=0;
MOVE(EGGS,PLAC[EGGS]);
PSPEAK(EGGS,k);
- return(2012);
+ return GO_CLEAROBJ;
}
}
DROP(PEARL,105);
}
RSPEAK(spk);
- return 2012;
+ return GO_CLEAROBJ;
}
static int blast(void)
if (game.prop[ROD2] < 0 || !game.closed)
{
RSPEAK(67);
- return 2012;
+ return GO_CLEAROBJ;
}
game.bonus=133;
if (game.loc == 115)
}
}
RSPEAK(spk);
- return 2012;
+ return GO_CLEAROBJ;
}
static int brief(void)
game.abbnum=10000;
game.detail=3;
RSPEAK(156);
- return 2012;
+ return GO_CLEAROBJ;
}
static int carry(token_t verb, token_t obj)
obj=game.atloc[game.loc];
}
- if (TOTING(obj)) {RSPEAK(24); return 2012;}
+ if (TOTING(obj)) {RSPEAK(24); return GO_CLEAROBJ;}
spk=25;
if (obj == PLANT && game.prop[PLANT] <= 0)spk=115;
if (obj == BEAR && game.prop[BEAR] == 1)spk=169;
if (obj == SIGN)spk=196;
if (obj == MESSAG) {
spk=190;
- return 2012;
+ return GO_CLEAROBJ;
DSTROY(MESSAG);
}
if (game.fixed[obj] != 0) {
RSPEAK(spk);
- return 2012;
+ return GO_CLEAROBJ;
}
if (obj == WATER || obj == OIL) {
if (!HERE(BOTTLE) || LIQUID() != obj) {
if (game.prop[BOTTLE] != 1)spk=105;
if (!TOTING(BOTTLE))spk=104;
RSPEAK(spk);
- return 2012;
+ return GO_CLEAROBJ;
}
obj = BOTTLE;
}
spk=92;
if (game.holdng >= INVLIMIT) {
RSPEAK(spk);
- return 2012;
+ return GO_CLEAROBJ;
}
else if (obj == BIRD && game.prop[BIRD] != 1 && -1-game.prop[BIRD] != 1) {
if (game.prop[BIRD] == 2) {
DSTROY(BIRD);
RSPEAK(238);
- return 2012;
+ return GO_CLEAROBJ;
}
if (!TOTING(CAGE))spk=27;
if (TOTING(ROD))spk=26;
if (spk/2 == 13) {
RSPEAK(spk);
- return 2012;
+ return GO_CLEAROBJ;
}
game.prop[BIRD]=1;
}
game.prop[CAVITY]=1;
}
RSPEAK(54);
- return(2012);
+ return GO_CLEAROBJ;
}
static int chain(token_t verb)
spk=171;
if (game.prop[BEAR] == 0)spk=41;
if (game.prop[CHAIN] == 0)spk=37;
- if (spk != 171) {RSPEAK(spk); return 2012;}
+ if (spk != 171) {RSPEAK(spk); return GO_CLEAROBJ;}
game.prop[CHAIN]=0;
game.fixed[CHAIN]=0;
if (game.prop[BEAR] != 3)game.prop[BEAR]=2;
spk=172;
if (game.prop[CHAIN] != 0)spk=34;
if (game.loc != PLAC[CHAIN])spk=173;
- if (spk != 172) {RSPEAK(spk); return 2012;}
+ if (spk != 172) {RSPEAK(spk); return GO_CLEAROBJ;}
game.prop[CHAIN]=2;
if (TOTING(CHAIN))DROP(CHAIN,game.loc);
game.fixed[CHAIN]= -1;
}
RSPEAK(spk);
- return 2012;
+ return GO_CLEAROBJ;
}
static int discard(token_t verb, token_t obj, bool just_do_it)
int spk = ACTSPK[verb];
if (!just_do_it) {
if (TOTING(ROD2) && obj == ROD && !TOTING(ROD))obj=ROD2;
- if (!TOTING(obj)) {RSPEAK(spk); return 2012;}
+ if (!TOTING(obj)) {RSPEAK(spk); return GO_CLEAROBJ;}
if (obj == BIRD && HERE(SNAKE)) {
RSPEAK(30);
if (game.closed) return(19000);
DSTROY(COINS);
DROP(BATTER,game.loc);
PSPEAK(BATTER,0);
- return(2012);
+ return GO_CLEAROBJ;
} else if (obj == BIRD && AT(DRAGON) && game.prop[DRAGON] == 0) {
RSPEAK(154);
DSTROY(BIRD);
game.prop[BIRD]=0;
- return(2012);
+ return GO_CLEAROBJ;
} else if (obj == BEAR && AT(TROLL)) {
RSPEAK(163);
MOVE(TROLL,0);
game.place[k]=0;
if (obj == CAGE && game.prop[BIRD] == 1)DROP(BIRD,game.loc);
DROP(obj,game.loc);
- if (obj != BIRD) return(2012);
+ if (obj != BIRD) return GO_CLEAROBJ;
game.prop[BIRD]=0;
if (FOREST(game.loc))game.prop[BIRD]=2;
- return(2012);
+ return GO_CLEAROBJ;
}
static int drink(token_t verb, token_t obj)
if (obj != 0 && obj != WATER)spk=110;
if (spk == 110 || LIQUID() != WATER || !HERE(BOTTLE)) {
RSPEAK(spk);
- return 2012;
+ return GO_CLEAROBJ;
}
game.prop[BOTTLE]=1;
game.place[WATER]=0;
spk=240;
}
RSPEAK(spk);
- return 2012;
+ return GO_CLEAROBJ;
}
static int eat(token_t verb, token_t obj)
OGRE)spk=71;
}
RSPEAK(spk);
- return 2012;
+ return GO_CLEAROBJ;
}
static int extinguish(token_t verb, int obj)
game.prop[URN]=game.prop[URN]/2;
spk=210;
RSPEAK(spk);
- return 2012;
+ return GO_CLEAROBJ;
}
else if (obj == LAMP) {
game.prop[LAMP]=0;
RSPEAK(40);
if (DARK(game.loc))
RSPEAK(16);
- return(2012);
+ return GO_CLEAROBJ;
}
else if (obj == DRAGON || obj == VOLCAN)
spk=146;
RSPEAK(spk);
- return 2012;
+ return GO_CLEAROBJ;
}
static int feed(token_t verb, token_t obj)
int spk = ACTSPK[verb];
if (obj == BIRD) {
RSPEAK(100);
- return 2012;
+ return GO_CLEAROBJ;
}
if (!(obj != SNAKE && obj != DRAGON && obj != TROLL)) {
if (obj != SNAKE || game.closed || !HERE(BIRD))
{
RSPEAK(spk);
- return 2012;
+ return GO_CLEAROBJ;
}
DSTROY(BIRD);
game.prop[BIRD]=0;
RSPEAK(101);
- return 2012;
+ return GO_CLEAROBJ;
}
if (obj == DWARF) {
if (!HERE(FOOD))
{
RSPEAK(spk);
- return 2012;
+ return GO_CLEAROBJ;
}
game.dflag=game.dflag+2;
RSPEAK(103);
- return 2012;
+ return GO_CLEAROBJ;
}
if (obj == BEAR) {
if (game.prop[BEAR] == 3)spk=110;
if (!HERE(FOOD)) {
RSPEAK(spk);
- return 2012;
+ return GO_CLEAROBJ;
}
DSTROY(FOOD);
game.prop[BEAR]=1;
game.prop[AXE]=0;
spk=168;
RSPEAK(spk);
- return 2012;
+ return GO_CLEAROBJ;
}
if (obj == OGRE) {
if (HERE(FOOD))
spk=202;
RSPEAK(spk);
- return 2012;
+ return GO_CLEAROBJ;
}
spk=14;
RSPEAK(spk);
- return 2012;
+ return GO_CLEAROBJ;
}
int fill(token_t verb, token_t obj)
if (LIQLOC(game.loc) == 0)spk=144;
if (LIQLOC(game.loc) == 0 || !TOTING(VASE)) {
RSPEAK(spk);
- return 2012;
+ return GO_CLEAROBJ;
}
RSPEAK(145);
game.prop[VASE]=2;
if (obj == URN){
spk=213;
- if (game.prop[URN] != 0) {RSPEAK(spk); return 2012;}
+ if (game.prop[URN] != 0) {RSPEAK(spk); return GO_CLEAROBJ;}
spk=144;
k=LIQUID();
- if (k == 0 || !HERE(BOTTLE)) {RSPEAK(spk); return 2012;}
+ if (k == 0 || !HERE(BOTTLE)) {RSPEAK(spk); return GO_CLEAROBJ;}
game.place[k]=0;
game.prop[BOTTLE]=1;
if (k == OIL)game.prop[URN]=1;
spk=211+game.prop[URN];
RSPEAK(spk);
- return 2012;
+ return GO_CLEAROBJ;
}
if (obj != 0 && obj != BOTTLE) {
RSPEAK(spk);
- return 2012;
+ return GO_CLEAROBJ;
}
if (obj == 0 && !HERE(BOTTLE))
return(8000);
if (LIQUID() != 0)
spk=105;
if (spk != 107)
- {RSPEAK(spk); return 2012;}
+ {RSPEAK(spk); return GO_CLEAROBJ;}
game.prop[BOTTLE]=MOD(COND[game.loc],4)/2*2;
k=LIQUID();
if (TOTING(BOTTLE))
if (k == OIL)
spk=108;
RSPEAK(spk);
- return 2012;
+ return GO_CLEAROBJ;
}
static int find(token_t verb, token_t obj)
if (game.closed)spk=138;
if (TOTING(obj))spk=24;
RSPEAK(spk);
- return 2012;
+ return GO_CLEAROBJ;
}
static int fly(token_t verb, token_t obj)
if (!HERE(RUG))spk=225;
if (spk/2 == 112) {
RSPEAK(spk);
- return 2012;
+ return GO_CLEAROBJ;
}
obj=RUG;
}
if (obj != RUG) {
RSPEAK(spk);
- return 2012;
+ return GO_CLEAROBJ;
}
spk=223;
- if (game.prop[RUG] != 2) {RSPEAK(spk); return 2012;}
+ if (game.prop[RUG] != 2) {RSPEAK(spk); return GO_CLEAROBJ;}
game.oldlc2=game.oldloc;
game.oldloc=game.loc;
game.newloc=game.place[RUG]+game.fixed[RUG]-game.loc;
spk=226;
if (game.prop[SAPPH] >= 0)spk=227;
RSPEAK(spk);
- return(2);
+ return GO_TERMINATE;
}
static int inven(token_t obj)
if (TOTING(BEAR))
spk=141;
RSPEAK(spk);
- return 2012;
+ return GO_CLEAROBJ;
}
int light(token_t verb, token_t obj)
if (obj == URN) {
spk=38;
if (game.prop[URN] == 0)
- {RSPEAK(spk); return 2012;}
+ {RSPEAK(spk); return GO_CLEAROBJ;}
spk=209;
game.prop[URN]=2;
RSPEAK(spk);
- return 2012;
+ return GO_CLEAROBJ;
} else {
if (obj != LAMP)
{
RSPEAK(spk);
- return 2012;
+ return GO_CLEAROBJ;
}
spk=184;
if (game.limit < 0) {
RSPEAK(spk);
- return 2012;
+ return GO_CLEAROBJ;
}
game.prop[LAMP]=1;
RSPEAK(39);
if (game.wzdark)
- return(2000);
- return(2012);
+ return GO_TOP;
+ else
+ return GO_CLEAROBJ;
}
}
k=LOCSND[game.loc];
if (k != 0) {
RSPEAK(labs(k));
- if (k < 0) return(2012);
+ if (k < 0) return GO_CLEAROBJ;
spk=0;
}
SETPRM(1,game.zzword,0);
DSTROY(BIRD);
}
RSPEAK(spk);
- return 2012;
+ return GO_CLEAROBJ;
}
static int lock(token_t verb, token_t obj)
if (AT(GRATE))obj=GRATE;
if (obj != 0 && HERE(CHAIN)) return(8000);
if (HERE(CHAIN))obj=CHAIN;
- if (obj == 0) {RSPEAK(spk); return 2012;}
+ if (obj == 0) {RSPEAK(spk); return GO_CLEAROBJ;}
}
/* Lock, unlock object. Special stuff for opening clam/oyster
if (obj == GRATE || obj == CHAIN)spk=31;
if (spk != 31 || !HERE(KEYS)) {
RSPEAK(spk);
- return 2012;
+ return GO_CLEAROBJ;
}
if (obj == CHAIN)
return chain(verb);
if (!game.panic)game.clock2=15;
game.panic=true;
RSPEAK(spk);
- return 2012;
+ return GO_CLEAROBJ;
}
spk=34+game.prop[GRATE];
game.prop[GRATE]=1;
if (verb == LOCK)game.prop[GRATE]=0;
spk=spk+2*game.prop[GRATE];
RSPEAK(spk);
- return 2012;
+ return GO_CLEAROBJ;
}
static int pour(token_t verb, token_t obj)
int spk = ACTSPK[verb];
if (obj == BOTTLE || obj == 0)obj=LIQUID();
if (obj == 0) return(8000);
- if (!TOTING(obj)) {RSPEAK(spk); return 2012;}
+ if (!TOTING(obj)) {RSPEAK(spk); return GO_CLEAROBJ;}
spk=78;
- if (obj != OIL && obj != WATER) {RSPEAK(spk); return 2012;}
+ if (obj != OIL && obj != WATER) {RSPEAK(spk); return GO_CLEAROBJ;}
if (HERE(URN) && game.prop[URN] == 0)
return fill(verb, URN);
game.prop[BOTTLE]=1;
game.place[obj]=0;
spk=77;
if (!(AT(PLANT) || AT(DOOR)))
- {RSPEAK(spk); return 2012;}
+ {RSPEAK(spk); return GO_CLEAROBJ;}
if (!AT(DOOR)) {
spk=112;
- if (obj != WATER) {RSPEAK(spk); return 2012;}
+ if (obj != WATER) {RSPEAK(spk); return GO_CLEAROBJ;}
PSPEAK(PLANT,game.prop[PLANT]+3);
game.prop[PLANT]=MOD(game.prop[PLANT]+1,3);
game.prop[PLANT2]=game.prop[PLANT];
- return(8);
+ return GO_MOVE;
} else {
game.prop[DOOR]=0;
if (obj == OIL)game.prop[DOOR]=1;
spk=113+game.prop[DOOR];
RSPEAK(spk);
- return 2012;
+ return GO_CLEAROBJ;
}
}
{
if (YES(input,22,54,54))
score(1);
- return(2012);
+ return GO_CLEAROBJ;
}
static int read(FILE *input, token_t verb, token_t obj)
if (DARK(game.loc)) {
SETPRM(1,WD1,WD1X);
RSPEAK(256);
- return(2012);
+ return GO_CLEAROBJ;
}
if (OBJTXT[obj] == 0 || game.prop[obj] < 0) {
RSPEAK(spk);
- return 2012;
+ return GO_CLEAROBJ;
}
if (obj == OYSTER && !game.clshnt) {
game.clshnt=YES(input,192,193,54);
- return(2012);
+ return GO_CLEAROBJ;
}
PSPEAK(obj,OBJTXT[obj]+game.prop[obj]);
- return(2012);
+ return GO_CLEAROBJ;
}
static int reservoir(void)
{
if (!AT(RESER) && game.loc != game.fixed[RESER]-1) {
RSPEAK(75);
- return 2012;
+ return GO_CLEAROBJ;
}
PSPEAK(RESER,game.prop[RESER]+1);
game.prop[RESER]=1-game.prop[RESER];
- if (AT(RESER)) return(2012);
+ if (AT(RESER)) return GO_CLEAROBJ;
game.oldlc2=game.loc;
game.newloc=0;
RSPEAK(241);
- return(2);
+ return GO_TERMINATE;
}
static int rub(token_t verb, token_t obj)
{
int spk = ACTSPK[verb];
if (obj != LAMP)spk=76;
- if (obj != URN || game.prop[URN] != 2) {RSPEAK(spk); return 2012;}
+ if (obj != URN || game.prop[URN] != 2) {RSPEAK(spk); return GO_CLEAROBJ;}
DSTROY(URN);
DROP(AMBER,game.loc);
game.prop[AMBER]=1;
DROP(CAVITY,game.loc);
spk=216;
RSPEAK(spk);
- return 2012;
+ return GO_CLEAROBJ;
}
static int say(void)
return(2630);
}
RSPEAK(258);
- return 2012;
+ return GO_CLEAROBJ;
}
{
RSPEAK(spk);
DROP(AXE,game.loc);
- return(8);
+ return GO_MOVE;
}
static int throw(FILE *cmdin, long verb, token_t obj)
if (TOTING(ROD2) && obj == ROD && !TOTING(ROD))obj=ROD2;
if (!TOTING(obj)) {
RSPEAK(spk);
- return 2012;
+ return GO_CLEAROBJ;
}
if (obj >= 50 && obj <= MAXTRS && AT(TROLL)) {
spk=159;
DROP(TROLL2+NOBJECTS,FIXD[TROLL]);
JUGGLE(CHASM);
RSPEAK(spk);
- return 2012;
+ return GO_CLEAROBJ;
}
if (obj == FOOD && HERE(BEAR)) {
/* But throwing food is another story. */
game.fixed[AXE]= -1;
game.prop[AXE]=1;
JUGGLE(BEAR);
- {RSPEAK(spk); return 2012;}
+ {RSPEAK(spk); return GO_CLEAROBJ;}
}
return(attack(cmdin, verb, 0));
}
/* Score. Call scoring routine but tell it to return. */
{
score(-1);
- return 2012;
+ return GO_CLEAROBJ;
}
static int wake(token_t verb, token_t obj)
/* Wake. Only use is to disturb the dwarves. */
{
- if (obj != DWARF || !game.closed) {RSPEAK(ACTSPK[verb]); return 2012;}
+ if (obj != DWARF || !game.closed) {RSPEAK(ACTSPK[verb]); return GO_CLEAROBJ;}
RSPEAK(199);
return(19000);
}
!TOTING(obj) ||
(!HERE(BIRD) && (game.closng || !AT(FISSUR)))) {
RSPEAK(spk);
- return 2012;
+ return GO_CLEAROBJ;
}
if (HERE(BIRD))spk=206+MOD(game.prop[BIRD],2);
if (spk == 206 && game.loc == game.place[STEPS] && game.prop[JADE] < 0) {
--game.tally;
spk=208;
RSPEAK(spk);
- return 2012;
+ return GO_CLEAROBJ;
} else {
if (game.closed) {
RSPEAK(spk);
return(19000);
}
- if (game.closng || !AT(FISSUR)) {RSPEAK(spk); return 2012;}
+ if (game.closng || !AT(FISSUR)) {RSPEAK(spk); return GO_CLEAROBJ;}
if (HERE(BIRD))RSPEAK(spk);
game.prop[FISSUR]=1-game.prop[FISSUR];
PSPEAK(FISSUR,2-game.prop[FISSUR]);
- return 2012;
+ return GO_CLEAROBJ;
}
}
if (game.loc > 9 && game.loc < 15)
obj=ENTRNC;
if (obj != GRATE)
- return(8);
+ return GO_MOVE;
}
else if (obj == DWARF && ATDWRF(game.loc) > 0)
/* FALL THROUGH */;
game.knfloc= -1;
spk=116;
RSPEAK(spk);
- return 2012;
+ return GO_CLEAROBJ;
}
else if (obj == ROD && HERE(ROD2)) {
obj=ROD2;
else {
SETPRM(1,WD1,WD1X);
RSPEAK(256);
- return(2012);
+ return GO_CLEAROBJ;
}
if (WD2 > 0)
case 7: /* EXTIN */ return extinguish(verb, INTRANSITIVE);
case 8: /* WAVE */ return(8000);
case 9: /* CALM */ return(8000);
- case 10: /* WALK */ {RSPEAK(spk); return 2012;}
+ case 10: /* WALK */ {RSPEAK(spk); return GO_CLEAROBJ;}
case 11: /* ATTAC */ return attack(input, verb, obj);
case 12: /* POUR */ return pour(verb, obj);
case 13: /* EAT */ return eat(verb, INTRANSITIVE);
case 6: /* LIGHT */ return light(verb, obj);
case 7: /* EXTI */ return extinguish(verb, obj);
case 8: /* WAVE */ return wave(verb, obj);
- case 9: /* CALM */ {RSPEAK(spk); return 2012;}
- case 10: /* WALK */ {RSPEAK(spk); return 2012;}
+ case 9: /* CALM */ {RSPEAK(spk); return GO_CLEAROBJ;}
+ case 10: /* WALK */ {RSPEAK(spk); return GO_CLEAROBJ;}
case 11: /* ATTAC */ return attack(input, verb, obj);
case 12: /* POUR */ return pour(verb, obj);
case 13: /* EAT */ return eat(verb, obj);
case 14: /* DRINK */ return drink(verb, obj);
case 15: /* RUB */ return rub(verb, obj);
case 16: /* TOSS */ return throw(input, verb, obj);
- case 17: /* QUIT */ {RSPEAK(spk); return 2012;}
+ case 17: /* QUIT */ {RSPEAK(spk); return GO_CLEAROBJ;}
case 18: /* FIND */ return find(verb, obj);
case 19: /* INVEN */ return find(verb, obj);
case 20: /* FEED */ return feed(verb, obj);
case 21: /* FILL */ return fill(verb, obj);
case 22: /* BLAST */ return blast();
- case 23: /* SCOR */ {RSPEAK(spk); return 2012;}
- case 24: /* FOO */ {RSPEAK(spk); return 2012;}
- case 25: /* BRIEF */ {RSPEAK(spk); return 2012;}
+ case 23: /* SCOR */ {RSPEAK(spk); return GO_CLEAROBJ;}
+ case 24: /* FOO */ {RSPEAK(spk); return GO_CLEAROBJ;}
+ case 25: /* BRIEF */ {RSPEAK(spk); return GO_CLEAROBJ;}
case 26: /* READ */ return read(input, verb, obj);
case 27: /* BREAK */ return vbreak(verb, obj);
case 28: /* WAKE */ return wake(verb, obj);
- case 29: /* SUSP */ {RSPEAK(spk); return 2012;}
- case 30: /* RESU */ {RSPEAK(spk); return 2012;}
+ case 29: /* SUSP */ {RSPEAK(spk); return GO_CLEAROBJ;}
+ case 30: /* RESU */ {RSPEAK(spk); return GO_CLEAROBJ;}
case 31: /* FLY */ return fly(verb, obj);
- case 32: /* LISTE */ {RSPEAK(spk); return 2012;}
+ case 32: /* LISTE */ {RSPEAK(spk); return GO_CLEAROBJ;}
case 33: /* ZZZZ */ return reservoir();
}
BUG(24);
/* Unknown verb, couldn't deduce object - might need hint */
SETPRM(1,WD1,WD1X);
RSPEAK(255);
- return(2600);
+ return GO_CHECKHINT;
default:
BUG(99);
}