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Eliminate thew last property inequality outside a macro.
author
Eric S. Raymond
<esr@thyrsus.com>
Mon, 23 Sep 2024 09:08:11 +0000
(
05:08
-0400)
committer
Eric S. Raymond
<esr@thyrsus.com>
Mon, 23 Sep 2024 09:08:11 +0000
(
05:08
-0400)
actions.c
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diff --git
a/actions.c
b/actions.c
index e5f2e70524ac0d89f030f1bc0831f55525a8acab..1786c530130a3d61911c455a00fd912cb868c773 100644
(file)
--- a/
actions.c
+++ b/
actions.c
@@
-329,8
+329,7
@@
static phase_codes_t vcarry(verb_t verb, obj_t obj) {
if (game.objects[obj].fixed != IS_FREE) {
switch (obj) {
case PLANT:
- /* Next guard tests whether plant is tiny or stashed */
- rspeak(game.objects[PLANT].prop <= PLANT_THIRSTY
+ rspeak((game.objects[PLANT].prop == PLANT_THIRSTY || OBJECT_IS_STASHED(PLANT))
? DEEP_ROOTS
: YOU_JOKING);
break;