Also, the nav subsystem (enabling automatic course
setting) can be damaged separately from the main computer (which
handles weapons targeting, ETA calculation, and self-destruct).
+
+After these features were added, I translated this into Python and added
+more:
+
+9. A long-range scan is done silently whenever you call CHART; thus
+the LRSCAN command is no longer needed. (Controlled by OPTION_PLAIN
+and turned off if game type is "plain" or "almy".)
"""
import os,sys,math,curses,time,atexit,readline,cPickle,random,getopt,copy
motion = game.skill
# calculate preferred number of steps
if motion < 0:
- msteps = -motion
+ nsteps = -motion
else:
- msteps = motion
+ nsteps = motion
if motion > 0 and nsteps > mdist:
nsteps = mdist; # don't overshoot
if nsteps > QUADSIZE:
setwnd(lrscan_window)
lrscan_window.clear()
lrscan_window.move(0, 0)
- lrscan()
+ lrscan(silent=False)
def put_srscan_sym(w, sym):
"Emit symbol for short-range scan."
(i, (_("s"), "")[i==1]))
skip(1)
-def lrscan():
+def lrscan(silent):
# long-range sensor scan
if damaged(DLRSENS):
# Now allow base's sensors if docked
if game.condition != "docked":
- prout(_("LONG-RANGE SENSORS DAMAGED."))
+ if not silent:
+ prout(_("LONG-RANGE SENSORS DAMAGED."))
return
- prout(_("Starbase's long-range scan"))
- else:
+ if not silent:
+ prout(_("Starbase's long-range scan"))
+ elif not silent:
prout(_("Long-range scan"))
for x in range(game.quadrant.x-1, game.quadrant.x+2):
- proutn(" ")
+ if not silent:
+ proutn(" ")
for y in range(game.quadrant.y-1, game.quadrant.y+2):
if not VALID_QUADRANT(x, y):
- proutn(" -1")
+ if not silent:
+ proutn(" -1")
else:
if not damaged(DRADIO):
game.state.galaxy[x][y].charted = True
game.state.chart[x][y].klingons = game.state.galaxy[x][y].klingons
game.state.chart[x][y].starbase = game.state.galaxy[x][y].starbase
game.state.chart[x][y].stars = game.state.galaxy[x][y].stars
- if game.state.galaxy[x][y].supernova:
+ if not silent and game.state.galaxy[x][y].supernova:
proutn(" ***")
- else:
+ elif not silent:
proutn(" %3d" % (game.state.chart[x][y].klingons*100 + game.state.chart[x][y].starbase * 10 + game.state.chart[x][y].stars))
prout(" ")
def chart():
# display the star chart
chew()
+ if not (game.options & (OPTION_PLAIN | OPTION_ALMY)):
+ lrscan(silent=True)
if not damaged(DRADIO):
rechart()
if game.lastchart < game.state.date and game.condition == "docked":
elif cmd == "REQUEST": # status request
request()
elif cmd == "LRSCAN": # long range scan
- lrscan()
+ lrscan(silent=False)
elif cmd == "PHASERS": # phasers
phasers()
if game.ididit:
atover(True)
if __name__ == '__main__':
- global line, thing, game, idebug, iqengry
- game = citem = aaitem = inqueue = None
- line = ''
- thing = coord()
- iqengry = False
- game = gamestate()
- idebug = 0
- game.options = OPTION_ALL &~ (OPTION_IOMODES | OPTION_SHOWME | OPTION_PLAIN | OPTION_ALMY)
- # Disable curses mode until the game logic is working.
- # if os.getenv("TERM"):
- # game.options |= OPTION_CURSES | OPTION_SHOWME
- # else:
- game.options |= OPTION_TTY
- seed = int(time.time())
- (options, arguments) = getopt.getopt(sys.argv[1:], "r:tx")
- for (switch, val) in options:
- if switch == '-r':
- try:
- replayfp = open(val, "r")
- except IOError:
- sys.stderr.write("sst: can't open replay file %s\n" % val)
- raise SystemExit, 1
- try:
- line = replayfp.readline().strip()
- (leader, key, seed) = line.split()
- seed = eval(seed)
- sys.stderr.write("sst2k: seed set to %s\n" % seed)
- line = replayfp.readline().strip()
- arguments += line.split()[2:]
- except ValueError:
- sys.stderr.write("sst: replay file %s is ill-formed\n"% val)
- os.exit(1)
- game.options |= OPTION_TTY
- game.options &=~ OPTION_CURSES
- elif switch == '-t':
- game.options |= OPTION_TTY
- game.options &=~ OPTION_CURSES
- elif switch == '-x':
- idebug = True
- else:
- sys.stderr.write("usage: sst [-t] [-x] [startcommand...].\n")
- os.exit(0)
- # where to save the input in case of bugs
try:
- logfp = open("/usr/tmp/sst-input.log", "w")
- except IOError:
- sys.stderr.write("sst: warning, can't open logfile\n")
- if logfp:
- logfp.write("# seed %s\n" % seed)
- logfp.write("# options %s\n" % " ".join(arguments))
- random.seed(seed)
- iostart()
- if arguments:
- inqueue = arguments
- else:
- inqueue = None
- while True: # Play a game
- setwnd(fullscreen_window)
- clrscr()
- prelim()
- setup(needprompt=not inqueue)
- if game.alldone:
- score()
- game.alldone = False
- else:
- makemoves()
- skip(1)
- stars()
- skip(1)
- if game.tourn and game.alldone:
- proutn(_("Do you want your score recorded?"))
- if ja() == True:
- chew2()
- freeze(False)
- chew()
- proutn(_("Do you want to play again? "))
- if not ja():
- break
- skip(1)
- prout(_("May the Great Bird of the Galaxy roost upon your home planet."))
- raise SystemExit, 0
+ global line, thing, game, idebug, iqengry
+ game = citem = aaitem = inqueue = None
+ line = ''
+ thing = coord()
+ iqengry = False
+ game = gamestate()
+ idebug = 0
+ game.options = OPTION_ALL &~ (OPTION_IOMODES | OPTION_PLAIN | OPTION_ALMY)
+ # Disable curses mode until the game logic is working.
+ # if os.getenv("TERM"):
+ # game.options |= OPTION_CURSES | OPTION_SHOWME
+ # else:
+ game.options |= OPTION_TTY
+ seed = int(time.time())
+ (options, arguments) = getopt.getopt(sys.argv[1:], "r:tx")
+ for (switch, val) in options:
+ if switch == '-r':
+ try:
+ replayfp = open(val, "r")
+ except IOError:
+ sys.stderr.write("sst: can't open replay file %s\n" % val)
+ raise SystemExit, 1
+ try:
+ line = replayfp.readline().strip()
+ (leader, key, seed) = line.split()
+ seed = eval(seed)
+ sys.stderr.write("sst2k: seed set to %s\n" % seed)
+ line = replayfp.readline().strip()
+ arguments += line.split()[2:]
+ except ValueError:
+ sys.stderr.write("sst: replay file %s is ill-formed\n"% val)
+ os.exit(1)
+ game.options |= OPTION_TTY
+ game.options &=~ OPTION_CURSES
+ elif switch == '-t':
+ game.options |= OPTION_TTY
+ game.options &=~ OPTION_CURSES
+ elif switch == '-x':
+ idebug = True
+ else:
+ sys.stderr.write("usage: sst [-t] [-x] [startcommand...].\n")
+ os.exit(0)
+ # where to save the input in case of bugs
+ try:
+ logfp = open("/usr/tmp/sst-input.log", "w")
+ except IOError:
+ sys.stderr.write("sst: warning, can't open logfile\n")
+ if logfp:
+ logfp.write("# seed %s\n" % seed)
+ logfp.write("# options %s\n" % " ".join(arguments))
+ random.seed(seed)
+ iostart()
+ if arguments:
+ inqueue = arguments
+ else:
+ inqueue = None
+ while True: # Play a game
+ setwnd(fullscreen_window)
+ clrscr()
+ prelim()
+ setup(needprompt=not inqueue)
+ if game.alldone:
+ score()
+ game.alldone = False
+ else:
+ makemoves()
+ skip(1)
+ stars()
+ skip(1)
+ if game.tourn and game.alldone:
+ proutn(_("Do you want your score recorded?"))
+ if ja() == True:
+ chew2()
+ freeze(False)
+ chew()
+ proutn(_("Do you want to play again? "))
+ if not ja():
+ break
+ skip(1)
+ prout(_("May the Great Bird of the Galaxy roost upon your home planet."))
+ raise SystemExit, 0
+ except KeyboardInterrupt:
+ print""
+ pass
+