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Oops. Also, sometimes it's better be explicit in parameters
207/head
author
NHOrus
<jy6x2b32pie9@yahoo.com>
Tue, 4 Jul 2017 16:50:19 +0000
(19:50 +0300)
committer
NHOrus
<jy6x2b32pie9@yahoo.com>
Tue, 4 Jul 2017 16:50:19 +0000
(19:50 +0300)
actions.c
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diff --git
a/actions.c
b/actions.c
index fdd1c9341e1fb911ac000fbe6241699638115dc5..d817c6d23c6d328e87bb5702e546560b19fdfb21 100644
(file)
--- a/
actions.c
+++ b/
actions.c
@@
-451,7
+451,7
@@
static int discard(token_t verb, token_t obj, bool just_do_it)
if (TOTING(ROD2) && obj == ROD && !TOTING(ROD))
obj = ROD2;
if (!TOTING(obj)) {
- rspeak(actions[verb].message
;
);
+ rspeak(actions[verb].message);
return GO_CLEAROBJ;
}
if (obj == BIRD && HERE(SNAKE)) {
@@
-692,7
+692,7
@@
int fill(token_t verb, token_t obj)
rspeak(SHATTER_VASE);
game.prop[VASE] = VASE_BROKEN;
game.fixed[VASE] = -1;
- return (discard(verb,
obj
, true));
+ return (discard(verb,
VASE
, true));
}
if (obj == URN) {