}
if (obj == BIRD) {
SPK=137;
- if (game.closed) return(2011);
+ if (game.closed) {RSPEAK(SPK); return 2012;}
DSTROY(BIRD);
game.prop[BIRD]=0;
SPK=45;
}
}
SPK=SPK+1+1/k;
- return(2011);
+ {RSPEAK(SPK); return 2012;}
}
if (obj == BEAR)SPK=165+(game.prop[BEAR]+1)/2;
- if (obj != DRAGON || game.prop[DRAGON] != 0) return(2011);
+ if (obj != DRAGON || game.prop[DRAGON] != 0) {RSPEAK(SPK); return 2012;}
/* Fun stuff for dragon. If he insists on attacking it, win!
* Set game.prop to dead, move dragon to central loc (still
* fixed), move rug there (not fixed), and move him there,
SPK=42;
if (game.foobar != 1-k) {
if (game.foobar != 0)SPK=151;
- return(2011);
+ {RSPEAK(SPK); return 2012;}
} else {
game.foobar=k;
if (k != 4) return(2009);
game.foobar=0;
if (game.place[EGGS] == PLAC[EGGS] || (TOTING(EGGS) && game.loc == PLAC[EGGS]))
- return(2011);
+ {RSPEAK(SPK); return 2012;}
/* Bring back troll if we steal the eggs back from him before
* crossing. */
if (game.place[EGGS]==0 && game.place[TROLL]==0 && game.prop[TROLL]==0)
if (!TOTING(TRIDNT))SPK=122+k;
if (verb == LOCK)SPK=61;
if (SPK != 124)
- return(2011);
+ {RSPEAK(SPK); return 2012;}
DSTROY(CLAM);
DROP(OYSTER,game.loc);
DROP(PEARL,105);
- return(2011);
+ {RSPEAK(SPK); return 2012;}
}
static int blast(void)
/* Blast. No effect unless you've got dynamite, which is a neat trick! */
{
- if (game.prop[ROD2] < 0 || !game.closed) return(2011);
+ if (game.prop[ROD2] < 0 || !game.closed) {RSPEAK(SPK); return 2012;}
game.bonus=133;
if (game.loc == 115)game.bonus=134;
if (HERE(ROD2))game.bonus=135;
if (TOTING(VASE))DROP(VASE,game.loc);
game.prop[VASE]=2;
game.fixed[VASE]= -1;
- return(2011);
+ {RSPEAK(SPK); return 2012;}
} else {
- if (obj != MIRROR || !game.closed) return(2011);
+ if (obj != MIRROR || !game.closed) {RSPEAK(SPK); return 2012;}
SPK=197;
return(18999);
}
SPK=156;
game.abbnum=10000;
game.detail=3;
- return(2011);
+ {RSPEAK(SPK); return 2012;}
}
static int carry(long obj)
obj=game.atloc[game.loc];
}
- if (TOTING(obj)) return(2011);
+ if (TOTING(obj)) {RSPEAK(SPK); return 2012;}
SPK=25;
if (obj == PLANT && game.prop[PLANT] <= 0)SPK=115;
if (obj == BEAR && game.prop[BEAR] == 1)SPK=169;
DSTROY(MESSAG);
}
if (game.fixed[obj] != 0)
- return(2011);
+ {RSPEAK(SPK); return 2012;}
if (obj == WATER || obj == OIL) {
if (!HERE(BOTTLE) || LIQUID() != obj) {
if (TOTING(BOTTLE) && game.prop[BOTTLE] == 1)
return(fill(BOTTLE));
if (game.prop[BOTTLE] != 1)SPK=105;
if (!TOTING(BOTTLE))SPK=104;
- return(2011);
+ {RSPEAK(SPK); return 2012;}
}
obj = BOTTLE;
}
SPK=92;
if (game.holdng >= INVLIMIT)
- return(2011);
+ {RSPEAK(SPK); return 2012;}
if (obj == BIRD && game.prop[BIRD] != 1 && -1-game.prop[BIRD] != 1) {
if (game.prop[BIRD] == 2) {
SPK=238;
DSTROY(BIRD);
- return(2011);
+ {RSPEAK(SPK); return 2012;}
}
if (!TOTING(CAGE))SPK=27;
if (TOTING(ROD))SPK=26;
- if (SPK/2 == 13) return(2011);
+ if (SPK/2 == 13) {RSPEAK(SPK); return 2012;}
game.prop[BIRD]=1;
}
if ((obj==BIRD || obj==CAGE) && (game.prop[BIRD]==1 || -1-game.prop[BIRD]==1))
SPK=171;
if (game.prop[BEAR] == 0)SPK=41;
if (game.prop[CHAIN] == 0)SPK=37;
- if (SPK != 171) return(2011);
+ if (SPK != 171) {RSPEAK(SPK); return 2012;}
game.prop[CHAIN]=0;
game.fixed[CHAIN]=0;
if (game.prop[BEAR] != 3)game.prop[BEAR]=2;
game.fixed[BEAR]=2-game.prop[BEAR];
- return(2011);
+ {RSPEAK(SPK); return 2012;}
} else {
SPK=172;
if (game.prop[CHAIN] != 0)SPK=34;
if (game.loc != PLAC[CHAIN])SPK=173;
- if (SPK != 172) return(2011);
+ if (SPK != 172) {RSPEAK(SPK); return 2012;}
game.prop[CHAIN]=2;
if (TOTING(CHAIN))DROP(CHAIN,game.loc);
game.fixed[CHAIN]= -1;
- return(2011);
+ {RSPEAK(SPK); return 2012;}
}
}
{
if (!just_do_it) {
if (TOTING(ROD2) && obj == ROD && !TOTING(ROD))obj=ROD2;
- if (!TOTING(obj)) return(2011);
+ if (!TOTING(obj)) {RSPEAK(SPK); return 2012;}
if (obj == BIRD && HERE(SNAKE)) {
RSPEAK(30);
if (game.closed) return(19000);
return(8000);
if (obj != BLOOD) {
if (obj != 0 && obj != WATER)SPK=110;
- if (SPK == 110 || LIQUID() != WATER || !HERE(BOTTLE)) return(2011);
+ if (SPK == 110 || LIQUID() != WATER || !HERE(BOTTLE)) {RSPEAK(SPK); return 2012;}
game.prop[BOTTLE]=1;
game.place[WATER]=0;
SPK=74;
- return(2011);
+ {RSPEAK(SPK); return 2012;}
} else {
DSTROY(BLOOD);
game.prop[DRAGON]=2;
OBJSND[BIRD]=OBJSND[BIRD]+3;
SPK=240;
- return(2011);
+ {RSPEAK(SPK); return 2012;}
}
}
return(8000);
DSTROY(FOOD);
SPK=72;
- return(2011);
+ {RSPEAK(SPK); return 2012;}
} else {
if (obj == FOOD) {
DSTROY(FOOD);
SPK=72;
- return(2011);
+ {RSPEAK(SPK); return 2012;}
}
if (obj == BIRD || obj == SNAKE || obj == CLAM || obj == OYSTER || obj ==
DWARF || obj == DRAGON || obj == TROLL || obj == BEAR || obj ==
OGRE)SPK=71;
- return(2011);
+ {RSPEAK(SPK); return 2012;}
}
}
if (obj == URN) {
game.prop[URN]=game.prop[URN]/2;
SPK=210;
- return(2011);
+ {RSPEAK(SPK); return 2012;}
}
if (obj == LAMP) {
game.prop[LAMP]=0;
}
if (obj == DRAGON || obj == VOLCAN)
SPK=146;
- return(2011);
+ {RSPEAK(SPK); return 2012;}
}
static int feed(long obj)
{
if (obj == BIRD) {
SPK=100;
- return(2011);
+ {RSPEAK(SPK); return 2012;}
}
if (!(obj != SNAKE && obj != DRAGON && obj != TROLL)) {
if (obj == DRAGON && game.prop[DRAGON] != 0)SPK=110;
if (obj == TROLL)SPK=182;
if (obj != SNAKE || game.closed || !HERE(BIRD))
- return(2011);
+ {RSPEAK(SPK); return 2012;}
SPK=101;
DSTROY(BIRD);
game.prop[BIRD]=0;
- return(2011);
+ {RSPEAK(SPK); return 2012;}
}
if (obj == DWARF) {
if (!HERE(FOOD))
- return(2011);
+ {RSPEAK(SPK); return 2012;}
SPK=103;
game.dflag=game.dflag+2;
- return(2011);
+ {RSPEAK(SPK); return 2012;}
}
if (obj == BEAR) {
if (game.prop[BEAR] == 0)SPK=102;
if (game.prop[BEAR] == 3)SPK=110;
if (!HERE(FOOD))
- return(2011);
+ {RSPEAK(SPK); return 2012;}
DSTROY(FOOD);
game.prop[BEAR]=1;
game.fixed[AXE]=0;
game.prop[AXE]=0;
SPK=168;
- return(2011);
+ {RSPEAK(SPK); return 2012;}
}
if (obj == OGRE) {
if (HERE(FOOD))
SPK=202;
- return(2011);
+ {RSPEAK(SPK); return 2012;}
}
SPK=14;
- return(2011);
+ {RSPEAK(SPK); return 2012;}
}
int fill(long obj)
SPK=29;
if (LIQLOC(game.loc) == 0)SPK=144;
if (LIQLOC(game.loc) == 0 || !TOTING(VASE))
- return(2011);
+ {RSPEAK(SPK); return 2012;}
RSPEAK(145);
game.prop[VASE]=2;
game.fixed[VASE]= -1;
if (obj == URN){
SPK=213;
- if (game.prop[URN] != 0) return(2011);
+ if (game.prop[URN] != 0) {RSPEAK(SPK); return 2012;}
SPK=144;
k=LIQUID();
- if (k == 0 || !HERE(BOTTLE)) return(2011);
+ if (k == 0 || !HERE(BOTTLE)) {RSPEAK(SPK); return 2012;}
game.place[k]=0;
game.prop[BOTTLE]=1;
if (k == OIL)game.prop[URN]=1;
SPK=211+game.prop[URN];
- return(2011);
+ {RSPEAK(SPK); return 2012;}
}
if (obj != 0 && obj != BOTTLE)
- return(2011);
+ {RSPEAK(SPK); return 2012;}
if (obj == 0 && !HERE(BOTTLE))
return(8000);
SPK=107;
if (LIQUID() != 0)
SPK=105;
if (SPK != 107)
- return(2011);
+ {RSPEAK(SPK); return 2012;}
game.prop[BOTTLE]=MOD(COND[game.loc],4)/2*2;
k=LIQUID();
if (TOTING(BOTTLE))
game.place[k]= -1;
if (k == OIL)
SPK=108;
- return(2011);
+ {RSPEAK(SPK); return 2012;}
}
static int find(token_t obj)
SPK=94;
if (game.closed)SPK=138;
if (TOTING(obj))SPK=24;
- return(2011);
+ {RSPEAK(SPK); return 2012;}
}
static int fly(token_t obj)
if (obj == INTRANSITIVE) {
if (game.prop[RUG] != 2)SPK=224;
if (!HERE(RUG))SPK=225;
- if (SPK/2 == 112) return(2011);
+ if (SPK/2 == 112) {RSPEAK(SPK); return 2012;}
obj=RUG;
}
- if (obj != RUG) return(2011);
+ if (obj != RUG) {RSPEAK(SPK); return 2012;}
SPK=223;
- if (game.prop[RUG] != 2) return(2011);
+ if (game.prop[RUG] != 2) {RSPEAK(SPK); return 2012;}
game.oldlc2=game.oldloc;
game.oldloc=game.loc;
game.newloc=game.place[RUG]+game.fixed[RUG]-game.loc;
}
if (TOTING(BEAR))
SPK=141;
- return(2011);
+ {RSPEAK(SPK); return 2012;}
}
int light(token_t obj)
if (obj == URN) {
SPK=38;
if (game.prop[URN] == 0)
- return(2011);
+ {RSPEAK(SPK); return 2012;}
SPK=209;
game.prop[URN]=2;
- return(2011);
+ {RSPEAK(SPK); return 2012;}
} else {
- if (obj != LAMP) return(2011);
+ if (obj != LAMP) {RSPEAK(SPK); return 2012;}
SPK=184;
- if (game.limit < 0) return(2011);
+ if (game.limit < 0) {RSPEAK(SPK); return 2012;}
game.prop[LAMP]=1;
RSPEAK(39);
if (game.wzdark) return(2000);
if (i == BIRD && OBJSND[i]+game.prop[i] == 8)
DSTROY(BIRD);
}
- return(2011);
+ {RSPEAK(SPK); return 2012;}
}
static int lock(token_t verb, token_t obj)
if (AT(GRATE))obj=GRATE;
if (obj != 0 && HERE(CHAIN)) return(8000);
if (HERE(CHAIN))obj=CHAIN;
- if (obj == 0) return(2011);
+ if (obj == 0) {RSPEAK(SPK); return 2012;}
}
/* Lock, unlock object. Special stuff for opening clam/oyster
if (obj == CAGE)SPK=32;
if (obj == KEYS)SPK=55;
if (obj == GRATE || obj == CHAIN)SPK=31;
- if (SPK != 31 || !HERE(KEYS)) return(2011);
+ if (SPK != 31 || !HERE(KEYS)) {RSPEAK(SPK); return 2012;}
if (obj == CHAIN)
return chain(verb);
if (game.closng) {
SPK=130;
if (!game.panic)game.clock2=15;
game.panic=true;
- return(2011);
+ {RSPEAK(SPK); return 2012;}
}
SPK=34+game.prop[GRATE];
game.prop[GRATE]=1;
if (verb == LOCK)game.prop[GRATE]=0;
SPK=SPK+2*game.prop[GRATE];
- return(2011);
+ {RSPEAK(SPK); return 2012;}
}
static int pour(token_t obj)
{
if (obj == BOTTLE || obj == 0)obj=LIQUID();
if (obj == 0) return(8000);
- if (!TOTING(obj)) return(2011);
+ if (!TOTING(obj)) {RSPEAK(SPK); return 2012;}
SPK=78;
- if (obj != OIL && obj != WATER) return(2011);
+ if (obj != OIL && obj != WATER) {RSPEAK(SPK); return 2012;}
if (HERE(URN) && game.prop[URN] == 0)
return fill(URN);
game.prop[BOTTLE]=1;
game.place[obj]=0;
SPK=77;
if (!(AT(PLANT) || AT(DOOR)))
- return(2011);
+ {RSPEAK(SPK); return 2012;}
if (!AT(DOOR)) {
SPK=112;
- if (obj != WATER) return(2011);
+ if (obj != WATER) {RSPEAK(SPK); return 2012;}
PSPEAK(PLANT,game.prop[PLANT]+3);
game.prop[PLANT]=MOD(game.prop[PLANT]+1,3);
game.prop[PLANT2]=game.prop[PLANT];
game.prop[DOOR]=0;
if (obj == OIL)game.prop[DOOR]=1;
SPK=113+game.prop[DOOR];
- return(2011);
+ {RSPEAK(SPK); return 2012;}
}
}
return(2012);
}
if (OBJTXT[obj] == 0 || game.prop[obj] < 0)
- return(2011);
+ {RSPEAK(SPK); return 2012;}
if (obj == OYSTER && !game.clshnt) {
game.clshnt=YES(input,192,193,54);
return(2012);
static int reservoir(void)
/* Z'ZZZ (word gets recomputed at startup; different each game). */
{
- if (!AT(RESER) && game.loc != game.fixed[RESER]-1) return(2011);
+ if (!AT(RESER) && game.loc != game.fixed[RESER]-1) {RSPEAK(SPK); return 2012;}
PSPEAK(RESER,game.prop[RESER]+1);
game.prop[RESER]=1-game.prop[RESER];
if (AT(RESER)) return(2012);
/* Rub. Yields various snide remarks except for lit urn. */
{
if (obj != LAMP)SPK=76;
- if (obj != URN || game.prop[URN] != 2) return(2011);
+ if (obj != URN || game.prop[URN] != 2) {RSPEAK(SPK); return 2012;}
DSTROY(URN);
DROP(AMBER,game.loc);
game.prop[AMBER]=1;
--game.tally;
DROP(CAVITY,game.loc);
SPK=216;
- return(2011);
+ {RSPEAK(SPK); return 2012;}
}
static int say(void)
{
if (TOTING(ROD2) && obj == ROD && !TOTING(ROD))obj=ROD2;
if (!TOTING(obj))
- return(2011);
+ {RSPEAK(SPK); return 2012;}
if (obj >= 50 && obj <= MAXTRS && AT(TROLL)) {
SPK=159;
/* Snarf a treasure for the troll. */
DROP(TROLL2,PLAC[TROLL]);
DROP(TROLL2+NOBJECTS,FIXD[TROLL]);
JUGGLE(CHASM);
- return(2011);
+ {RSPEAK(SPK); return 2012;}
}
if (obj == FOOD && HERE(BEAR)) {
/* But throwing food is another story. */
game.fixed[AXE]= -1;
game.prop[AXE]=1;
JUGGLE(BEAR);
- return(2011);
+ {RSPEAK(SPK); return 2012;}
}
return(attack(cmdin, verb, 0));
}
static int wake(token_t obj)
/* Wake. Only use is to disturb the dwarves. */
{
- if (obj != DWARF || !game.closed) return(2011);
+ if (obj != DWARF || !game.closed) {RSPEAK(SPK); return 2012;}
SPK=199;
return(18999);
}
if (obj != ROD ||
!TOTING(obj) ||
(!HERE(BIRD) && (game.closng || !AT(FISSUR))))
- return(2011);
+ {RSPEAK(SPK); return 2012;}
if (HERE(BIRD))SPK=206+MOD(game.prop[BIRD],2);
if (SPK == 206 && game.loc == game.place[STEPS] && game.prop[JADE] < 0) {
DROP(JADE,game.loc);
game.prop[JADE]=0;
--game.tally;
SPK=208;
- return(2011);
+ {RSPEAK(SPK); return 2012;}
} else {
if (game.closed) return(18999);
- if (game.closng || !AT(FISSUR)) return(2011);
+ if (game.closng || !AT(FISSUR)) {RSPEAK(SPK); return 2012;}
if (HERE(BIRD))RSPEAK(SPK);
game.prop[FISSUR]=1-game.prop[FISSUR];
PSPEAK(FISSUR,2-game.prop[FISSUR]);
else if (obj == KNIFE && game.knfloc == game.loc) {
game.knfloc= -1;
SPK=116;
- return(2011);
+ {RSPEAK(SPK); return 2012;}
}
else if (obj == ROD && HERE(ROD2)) {
obj=ROD2;
case 7: /* EXTIN */ return extinguish(INTRANSITIVE);
case 8: /* WAVE */ return(8000);
case 9: /* CALM */ return(8000);
- case 10: /* WALK */ return(2011);
+ case 10: /* WALK */ {RSPEAK(SPK); return 2012;}
case 11: /* ATTAC */ return attack(input, verb, obj);
case 12: /* POUR */ return pour(obj);
case 13: /* EAT */ return eat(INTRANSITIVE);
case 6: /* LIGHT */ return light(obj);
case 7: /* EXTI */ return extinguish(obj);
case 8: /* WAVE */ return wave(obj);
- case 9: /* CALM */ return(2011);
- case 10: /* WALK */ return(2011);
+ case 9: /* CALM */ {RSPEAK(SPK); return 2012;}
+ case 10: /* WALK */ {RSPEAK(SPK); return 2012;}
case 11: /* ATTAC */ return attack(input, verb, obj);
case 12: /* POUR */ return pour(obj);
case 13: /* EAT */ return eat(obj);
case 14: /* DRINK */ return drink(obj);
case 15: /* RUB */ return rub(obj);
case 16: /* TOSS */ return throw(input, verb, obj);
- case 17: /* QUIT */ return(2011);
+ case 17: /* QUIT */ {RSPEAK(SPK); return 2012;}
case 18: /* FIND */ return find(obj);
case 19: /* INVEN */ return find(obj);
case 20: /* FEED */ return feed(obj);
case 21: /* FILL */ return fill(obj);
case 22: /* BLAST */ return blast();
- case 23: /* SCOR */ return(2011);
- case 24: /* FOO */ return(2011);
- case 25: /* BRIEF */ return(2011);
+ case 23: /* SCOR */ {RSPEAK(SPK); return 2012;}
+ case 24: /* FOO */ {RSPEAK(SPK); return 2012;}
+ case 25: /* BRIEF */ {RSPEAK(SPK); return 2012;}
case 26: /* READ */ return read(input, obj);
case 27: /* BREAK */ return vbreak(obj);
case 28: /* WAKE */ return wake(obj);
- case 29: /* SUSP */ return(2011);
- case 30: /* RESU */ return(2011);
+ case 29: /* SUSP */ {RSPEAK(SPK); return 2012;}
+ case 30: /* RESU */ {RSPEAK(SPK); return 2012;}
case 31: /* FLY */ return fly(obj);
- case 32: /* LISTE */ return(2011);
+ case 32: /* LISTE */ {RSPEAK(SPK); return 2012;}
case 33: /* ZZZZ */ return reservoir();
}
BUG(24);