#include "linenoise/linenoise.h"
#include "newdb.h"
+void* xmalloc(size_t size)
+{
+ void* ptr = malloc(size);
+ if (ptr == NULL)
+ {
+ fprintf(stderr, "Out of memory!\n");
+ exit(EXIT_FAILURE);
+ }
+ return(ptr);
+}
+
+void packed_to_token(long packed, char token[6])
+{
+ for (int i = 0; i < 5; ++i)
+ {
+ char advent = (packed >> i * 6) & 63;
+ token[i] = advent_to_ascii[advent];
+ }
+ token[5] = '\0';
+}
+
/* I/O routines (SPEAK, PSPEAK, RSPEAK, SETPRM, GETIN, YES) */
void newspeak(char* msg)
if (game.blklin == true)
printf("\n");
+ // Create a copy of our string, so we can edit it.
+ char* copy = (char*) xmalloc(strlen(msg) + 1);
+ strncpy(copy, msg, strlen(msg) + 1);
+
+ // Staging area for parameters.
+ char parameters[2000][5];
+
+ // Handle format specifiers (including the custom %C, %L, %S) by adjusting the parameter accordingly, and replacing the specifier with %s.
+ int param_index = 0;
+ for (int i = 0; i < strlen(msg); ++i)
+ {
+ if (msg[i] == '%')
+ {
+ ++param_index;
+
+ // Integer specifier. In order to accommodate the fact that PARMS can have both legitimate integers *and* packed tokens, stringify these. Future work may eliminate the need for this.
+ if (msg[i + 1] == 'd')
+ {
+ copy[i + 1] = 's';
+ sprintf(parameters[param_index], "%d", PARMS[param_index]);
+ }
+ }
+ }
+
+ // Render the final string.
+ char rendered[2000];
+ sprintf(&rendered, copy, parameters[1], parameters[2], parameters[3], parameters[4]);
+
// Print the message.
- printf("%s\n", msg);
+ printf("%s\n", rendered);
}
void SPEAK(vocab_t msg)