+++ /dev/null
-#!/bin/sh
-# Replay the last SST game. With arg, use only that many lines of the log
-#
-# Because the replay log captures the random-number seed,
-# repeating this any number of times should produce identical games,
-# unless the code changes.
-#
-if [ $1 ]
-then
- head -n `expr $1 + 2` </usr/tmp/sst-input.log >replay.log
-else
- mv /usr/tmp/sst-input.log replay.log
-fi
-python sst.py -t -r replay.log
+++ /dev/null
-man_MANS = sst.6
-pkgdata_DATA = sst-doc.txt sst.doc
-CLEANFILES = $(pkgdata_DATA) $(man_MANS)
-EXTRA_DIST = makehelp.py sst-doc.xml sst-layer.xsl sst.xml
-
-sst.6: sst.xml
- xmlto man sst.xml
-
-sst-doc.txt: sst-doc.xml
- xmlto -m sst-layer.xsl txt sst-doc.xml
-sst.doc: sst-doc.txt
- ./makehelp.py >sst.doc
-
-sst-doc.html: sst-doc.xml
- xmlto xhtml-nochunks sst-doc.xml
--- /dev/null
+#!/bin/sh
+# Replay the last SST game. With arg, use only that many lines of the log
+#
+# Because the replay log captures the random-number seed,
+# repeating this any number of times should produce identical games,
+# unless the code changes.
+#
+if [ $1 ]
+then
+ head -n `expr $1 + 2` </usr/tmp/sst-input.log >replay.log
+else
+ mv /usr/tmp/sst-input.log replay.log
+fi
+python sst.py -t -r replay.log