executable in order to avoid a collision with the BSD games port of
the ancestral 1977 version.
+You can run a regression test on the code with 'make check'.
+
= Open Adventure TODO =
-* Update the command parser to accept a PRNG seed value.
+* Find the extra 5 treasures.
-* Add command log replay. Note that the replay log needs to begin
- with the random-number seed.
-
-* Use that feature to make regression tests from walkthroughs.
+* Make more regression tests from walkthroughs.
* Translate the FORTRANish mess to actual C.
--- /dev/null
+= Notes on the test machinery =
+
+A .tst extension means it's a game log
+A .chk extension means it's expected output from a test
+
+In general, a file named foo.chk is the expected output from theb game log
+foo.log. To add new tests, just drop log files in this directory.
+
+To see summary lines from all tests, 'make testlist'.
+
+To run the tests, "make regress".
+
+To remake the check files, "make buildregress".
+
+// end
+