\10Cleaned up do_command() a little
authorAaron Traas <aaron@traas.org>
Mon, 10 Jul 2017 21:18:58 +0000 (17:18 -0400)
committerAaron Traas <aaron@traas.org>
Mon, 10 Jul 2017 21:21:09 +0000 (17:21 -0400)
advent.h
main.c

index 553d1c71a4ae98ec986373533ba0278608ffa75d..3015d65d1f2b65b3768dc5c070b697c08dbb6559 100644 (file)
--- a/advent.h
+++ b/advent.h
@@ -144,6 +144,7 @@ struct game_t {
     long dtotal;
     long foobar;                 // current progress in saying "FEE FIE FOE FOO".
     long holdng;                 // number of objects being carried
+    long igo;                    // How many times he's said "go" instead of the direction
     long iwest;                  // How many times he's said "west" instead of "w"
     long knfloc;                 // 0 if no knife here, loc if knife , -1 after caveat
     long limit;                  // lifetime of lamp (not set here)
diff --git a/main.c b/main.c
index 4869d9b70715b511d481ae9303b18506fa095823..c23b46747c5f99e45029d46de4ca2d7451ef435c 100644 (file)
--- a/main.c
+++ b/main.c
@@ -1008,11 +1008,8 @@ static bool do_command()
 /* Get and execute a command */
 {
     long kmod, defn;
-    static long igo = 0;
     static struct command_t command;
-    //char inputbuf[LINESIZE];
     char word1[TOKLEN + 1];
-    //char word2[TOKLEN + 1];
 
     command.verb = 0;
 
@@ -1097,9 +1094,10 @@ L2600:
         if (game.knfloc > 0 && game.knfloc != game.loc)
             game.knfloc = 0;
         
-        if(!get_command_input(&command)) {
+        // Get command input from user
+        if(!get_command_input(&command)) 
             return false;
-        }
+
 L2607:
         ++game.turns;
 
@@ -1112,82 +1110,74 @@ L2607:
             }
         }
 
-        if (command.verb == SAY && command.id2 != WORD_NOT_FOUND && command.id2 != WORD_EMPTY)
-            command.verb = 0;
-        if (command.verb == SAY) {
-            command.part = transitive;
-        } else {
-            if (closecheck()) {
-                if (game.closed)
-                    return true;
-            } else
-                lampcheck();
-
-            if (command.id1 == ENTER && (command.id2 == STREAM ||
-                                         command.id2 == PROMOTE_WORD(WATER))) {
-                if (LIQLOC(game.loc) == WATER) {
-                    rspeak(FEET_WET);
-                } else {
-                    rspeak(WHERE_QUERY);
-                }
-                goto Lclearobj;
-            }
-            if (command.id1 == ENTER && command.id2 != WORD_NOT_FOUND && command.id2 != WORD_EMPTY) {
-                /* command.wd1 = command.wd2; */
-                /* wordclear(&command.wd2); */
-                command.id1 = command.id2;
-                command.id2 = WORD_EMPTY;
+        if (closecheck()) {
+            if (game.closed)
+                return true;
+        } else
+            lampcheck();
+
+        if (command.id1 == ENTER && (command.id2 == STREAM ||
+                                     command.id2 == PROMOTE_WORD(WATER))) {
+            if (LIQLOC(game.loc) == WATER) {
+                rspeak(FEET_WET);
             } else {
-                /* FIXME: Magic numbers related to vocabulary */
-                if (!((command.id1 != PROMOTE_WORD(WATER) && command.id1 != PROMOTE_WORD(OIL)) ||
-                      (command.id2 != PROMOTE_WORD(PLANT) && command.id2 != PROMOTE_WORD(DOOR)))) {
-                    if (AT(DEMOTE_WORD(command.id2)))
-                        command.wd2 = token_to_packed("POUR");
-                }
-                if (command.id1 == PROMOTE_WORD(CAGE) && command.id2 == PROMOTE_WORD(BIRD) && HERE(CAGE) && HERE(BIRD))
-                    command.wd1 = token_to_packed("CATCH");
-            }
-L2620:
-            if (wordeq(command.wd1, token_to_packed("WEST"))) {
-                ++game.iwest;
-                if (game.iwest == 10)
-                    rspeak(W_IS_WEST);
+                rspeak(WHERE_QUERY);
             }
-            if (wordeq(command.wd1, token_to_packed("GO")) && !wordempty(command.wd2)) {
-                if (++igo == 10)
-                    rspeak(GO_UNNEEDED);
+            goto Lclearobj;
+        }
+        if (command.id1 == ENTER && command.id2 != WORD_NOT_FOUND && command.id2 != WORD_EMPTY) {
+            command.id1 = command.id2;
+            command.id2 = WORD_EMPTY;
+        } else {
+            /* FIXME: Magic numbers related to vocabulary */
+            if (!((command.id1 != PROMOTE_WORD(WATER) && command.id1 != PROMOTE_WORD(OIL)) ||
+                  (command.id2 != PROMOTE_WORD(PLANT) && command.id2 != PROMOTE_WORD(DOOR)))) {
+                if (AT(DEMOTE_WORD(command.id2)))
+                    command.wd2 = token_to_packed("POUR");
             }
+            if (command.id1 == PROMOTE_WORD(CAGE) && command.id2 == PROMOTE_WORD(BIRD) && HERE(CAGE) && HERE(BIRD))
+                command.wd1 = token_to_packed("CATCH");
+        }
+Lmovehint:
+        if (wordeq(command.wd1, token_to_packed("WEST"))) {
+            if (++game.iwest == 10)
+                rspeak(W_IS_WEST);
+        }
+        if (wordeq(command.wd1, token_to_packed("GO")) && !wordempty(command.wd2)) {
+            if (++game.igo == 10)
+                rspeak(GO_UNNEEDED);
+        }
 Lookup:
-            packed_to_token(command.wd1, word1);
-            defn = get_vocab_id(word1);
-            if (defn == WORD_NOT_FOUND) {
-                /* Gee, I don't understand. */
-                if (fallback_handler(command))
-                    continue;
-                sspeak(DONT_KNOW, command.raw1);
-                goto L2600;
-            }
-            /* FIXME: magic numbers related to vocabulary */
-            kmod = MOD(defn, 1000);
-            switch (defn / 1000) {
-            case 0:
-                playermove(kmod);
-                return true;
-            case 1:
-                command.part = unknown;
-                command.obj = kmod;
-                break;
-            case 2:
-                command.part = intransitive;
-                command.verb = kmod;
-                break;
-            case 3:
-                speak(specials[kmod].message);
-                goto Lclearobj;
-            default:
-                BUG(VOCABULARY_TYPE_N_OVER_1000_NOT_BETWEEN_0_AND_3); // LCOV_EXCL_LINE
-            }
+        packed_to_token(command.wd1, word1);
+        defn = get_vocab_id(word1);
+        if (defn == WORD_NOT_FOUND) {
+            if (fallback_handler(command))
+                continue;
+            /* Gee, I don't understand. */
+            sspeak(DONT_KNOW, command.raw1);
+            goto L2600;
+        }
+        /* FIXME: magic numbers related to vocabulary */
+        kmod = MOD(defn, 1000);
+        switch (defn / 1000) {
+        case 0:
+            playermove(kmod);
+            return true;
+        case 1:
+            command.part = unknown;
+            command.obj = kmod;
+            break;
+        case 2:
+            command.part = intransitive;
+            command.verb = kmod;
+            break;
+        case 3:
+            speak(specials[kmod].message);
+            goto Lclearobj;
+        default:
+            BUG(VOCABULARY_TYPE_N_OVER_1000_NOT_BETWEEN_0_AND_3); // LCOV_EXCL_LINE
         }
+        
         switch (action(&command)) {
         case GO_TERMINATE:
             return true;
@@ -1210,7 +1200,7 @@ Lookup:
             strncpy(command.raw1, command.raw2, LINESIZE - 1);
             wordclear(&command.wd2);
             command.raw2[0] = '\0';
-            goto L2620;
+            goto Lmovehint;
         case GO_UNKNOWN:
             /*  Random intransitive verbs come here.  Clear obj just in case
              *  (see attack()). */