The earliest port to C was by Jim Gillogly under an early Unix running
at the Rand Corporation in 1977; this version was later, and still is,
-included in the BSD Games collection. It was blessed by Crowther and
-Woods and briefly marketed in 1981 under the name "The Original
-Adventure".
+included in the BSD Games collection. I have it from Don Woods directly
+that "[Jim Gillogly] was one of the first to request and receive a copy
+of the source" but that Woods did not actually know of the BSD port
+until I brefed him on it in 2017. (This contradicts some implications
+in third-party histories.)
Many other people ported and extended the game in various directions.
A notable version was the first game shipped for the IBM Personal
checksumming have been discarded - it's pointless to try
tamper-proofing saves when everyone has the source code.
-A -r command-line been added. When it is given (with a file path
-argument) it is functionally equivalent to a RESTORE command.
+A -r command-line option has been added. When it is given (with a file
+path argument) it is functionally equivalent to a RESTORE command.
== Translation ==
Jason Ninneman and I have moved it to what is almost, but not quite,
idiomatic modern C. We refactored the right way, checking correctness
against a comprehensive test suite that we built first and verified
-with coverage tools (we have over 95% coverage, with the remaining
+with coverage tools (we have over 98% coverage, with the remaining
confined to exception cases that are very difficult to reach). This is
what you are running when you do "make check".