game.knfloc = 0;
/* Preserve state from last command for reuse when required */
- command_t preserve;
- memcpy(&preserve, &command, sizeof(command_t));
+ command_t preserve = command;
// Get command input from user
if (!get_command_input(&command))
}
if ((command.word[0].id == WATER || command.word[0].id == OIL) && (command.word[1].id == PLANT || command.word[1].id == DOOR)) {
if (AT(command.word[1].id)) {
- memcpy(&command.word[1], &command.word[0],
- sizeof(command_word_t));
+ command.word[1] = command.word[0];
command.word[0].id = POUR;
command.word[0].type = ACTION;
strncpy(command.word[0].raw, "pour", LINESIZE - 1);
/* From OV to VO form */
if (command.word[0].type==OBJECT && command.word[1].type==ACTION) {
- command_word_t stage;
- memcpy(&stage, &command.word[0],
- sizeof(command_word_t));
- memcpy(&command.word[0], &command.word[1],
- sizeof(command_word_t));
- memcpy(&command.word[1], &stage,
- sizeof(command_word_t));
+ command_word_t stage = command.word[0];
+ command.word[0] = command.word[1];
+ command.word[1] = stage;
}
}
save.mode = -1;
save.version = (version == 0) ? VRSION : version;
- memcpy(&save.game, &game, sizeof(struct game_t));
+ save.game = game;
IGNORE(fwrite(&save, sizeof(struct save_t), 1, fp));
return (0);
}
if (save.version != VRSION) {
rspeak(VERSION_SKEW, save.version / 10, MOD(save.version, 10), VRSION / 10, MOD(VRSION, 10));
} else {
- memcpy(&game, &save.game, sizeof(struct game_t));
+ game = save.game;
}
return GO_TOP;
}