Currently, randconfig may set more than one symbol in a given choice.
Given this config file:
config A
bool "A"
if A
choice
bool "B/C/D"
config B
bool "B"
config C
bool "C"
config D
bool "D"
endchoice
endif # A
Then randconfig generates such .config files (case where A is not set is not
shown below for brevity), and where only the right-most .config is valid:
CONFIG_A=y CONFIG_A=y CONFIG_A=y
CONFIG_B=y CONFIG_B=y CONFIG_B=y
CONFIG_C=y # CONFIG_C is not set # CONFIG_C is not set
# CONFIG_D is not set CONFIG_D=y # CONFIG_D is not set
That is, in a randomised choice, the first symbol is always selected,
and at most one other symbol may be selected.
This is due to symbol randomised in a choice not being properly flagged
as having a value.
Fix that by flagging those symbols adequately: have a user-defined value,
and be not valid (to force recalculation of the symbol).
Note: if the choice is not conditional, then the randomisation is properly
done.
Reported-by: Matthieu CASTET <matthieu.castet@parrot.com>
Signed-off-by: Matthieu CASTET <matthieu.castet@parrot.com>
[yann.morin.1998@free.fr: independently re-done the same patch as Matthieu,
as pointed out by Sedat]
Cc: Arnaud Lacombe <lacombar@gmail.com>
Cc: Sedat Dilek <sedat.dilek@gmail.com>
Signed-off-by: "Yann E. MORIN" <yann.morin.1998@free.fr>
Signed-off-by: Christian Lamparter <chunkeey@googlemail.com>
else {
sym->def[S_DEF_USER].tri = no;
}
+ sym->flags |= SYMBOL_DEF_USER;
+ /* clear VALID to get value calculated */
+ sym->flags &= ~SYMBOL_VALID;
}
csym->flags |= SYMBOL_DEF_USER;
/* clear VALID to get value calculated */