--- /dev/null
+# MUD1
+Essex MUD1 by Trubshaw and Bartle
+
+This branch is the 1986 source for MUD including both BCPL, MACRO-10, and game source files. To compile and create a working MUD
+on TOPS-10 with Monitor 7.04 you must do the following:
+
+Create a PPN and directory of [2011,2776] (Richard Bartle's own PPN at Essex)
+Place all source files from the branch in to the PPN directory
+login in to PPN [2011,2776]
+Type: DO MUD M
+Type: DO MUD DM
+Type: RU DBASE
+Type: RU MUD
+
+Providing you have enough memory (tested on a simh KS10 with 1MW and a RP06 drive), it should just work. Use Richard has your
+persona to gain Arch-Wiz powers.
+
+There is still some further understanding needed as this mud86 source handles WIZ MODE differently to the mud84 tape and looks for
+a file that does not currently exist. Still, you can create personas and play the game.
+
+Key differences in game between mud84 (tape) and mud86 (Stamford) version are that fireworks are a thing and I think various events like
+death are handled differntly so you dont need multiple dead rooms. Hence this mud86 has 420 rooms compared to 435 rooms in mud84 on
+the tape in the zip branch.