* Reuse sign. */
PUT(GRATE, LOC_SW, 0);
PUT(SIGN, LOC_SW, 0);
- ++OBJTXT[SIGN];
+ game.prop[SIGN] = ENDGAME_SIGN;
game.prop[SNAKE] = PUT(SNAKE, LOC_SW, 1);
game.prop[BIRD] = PUT(BIRD, LOC_SW, 1);
game.prop[CAGE] = PUT(CAGE, LOC_SW, 0);
confined to exception cases that are very difficult to reach). This is
what you are running when you do "make check".
+In the process we found and fixed a few minor bugs. Most notably, reading
+the relocated Witt's End sign in the endgame didn't work. Behavior when
+saying the giant's magic words outside his room wasn't quite right either.
+
The move to modern C entailed some structural changes. The most
important was the refactoring of over 350 gotos into if/loop/break
structures. We also abolished almost all shared globals; the main one
There are a few recent issues of "Spelunker Today" magazine here.
+> read sign
+
+Cave under construction beyond this point.
+ Proceed at own risk.
+ [Witt Construction Company]
+
> take magazine
OK
> u
+A sepulchral voice reverberating through the cave, says, "Cave closing
+soon. All adventurers exit immediately through main office."
+
You are at a complex junction. A low hands and knees passage from the
north joins a higher crawl from the east to make a walking passage
going west. There is also a large room above. The air is damp here.
> u
-A sepulchral voice reverberating through the cave, says, "Cave closing
-soon. All adventurers exit immediately through main office."
-
You're in dusty rock room.
> e
> e
+Your lamp has run out of power.
+
There is no way to go that direction.
You're in Plover Room.
> e
-Your lamp has run out of power.
-
There is no way to go that direction.
You're in Plover Room.
> e
-There is no way to go that direction.
-
-You're in Plover Room.
-
-> e
-
The sepulchral voice intones, "The cave is now closed." As the echoes
fade, there is a blinding flash of light (and a small puff of orange
smoke). . . . As your eyes refocus, you look around and find...
wall, and stretches to the other end of the room, where various other
sundry objects can be glimpsed dimly in the distance.
+> e
+
+There is no way to go that direction.
+
+You're at ne end.
+
> sw
You are at the southwest end of the repository. To one side is a pit
> read sign
-Cave under construction beyond this point.
- Proceed at own risk.
- [Witt Construction Company]
+"Treasure Vault. Keys in main office."
> take rod
wall, burying the snakes in the rubble. A river of molten lava pours
in through the hole, destroying everything in its path, including you!
-You scored 413 out of a possible 430, using 467 turns.
+You scored 413 out of a possible 430, using 468 turns.
Your score puts you in Master Adventurer Class A.