- * sees if the gamed is closed, checks for darkness, gets user input, increments
- * the turns in the game state, checks to see if we should be closing, gets the
- * command input, and preprocesses some implied verbs in the case that the user
+ * sees if the gamed is closed, checks for darkness, gets user input, increments
+ * the turns in the game state, checks to see if we should be closing, gets the
+ * command input, and preprocesses some implied verbs in the case that the user