Unlike objects, player doesn't go to -1 when destroyed. 264/head
authorNHOrus <jy6x2b32pie9@yahoo.com>
Wed, 13 Sep 2017 16:34:35 +0000 (19:34 +0300)
committerNHOrus <jy6x2b32pie9@yahoo.com>
Wed, 13 Sep 2017 16:34:35 +0000 (19:34 +0300)
commit5ff7592a51292856a05a47778e6c3c17b3df3258
tree2e30ee958d734fef65bdbefcfa36217613f8ad85
parentdb2daf1da4242ad6a1c1b9689d1702f8a4ec8a3e
Unlike objects, player doesn't go to -1 when destroyed.
Tighten bounds check.
saveresume.c