if game.state.galaxy[game.quadrant.i][game.quadrant.j].supernova:
return
elif evcode == FSPY: # Check with spy to see if SC should tractor beam
- if game.state.nscrem == 0 or game.state.iscloaked or \
+ if game.state.nscrem == 0 or game.iscloaked or \
ictbeam or istract or \
game.condition == "docked" or game.isatb == 1 or game.iscate:
return