void deadkl(int, int, int, int, int);
void timwrp(void);
void movcom(void);
-void torpedo(double, double, int, int, double *, int, int, int);
+void torpedo(double, double, int, int, double *, int, int);
void huh(void);
void pause_game(int);
void nova(int, int);
void setwnd(WINDOW *);
void warble(void);
void boom(int ii, int jj);
-void tracktorpedo(int x, int y, int ix, int iy, int wait, int l, int i, int n, int iquad);
+void tracktorpedo(int ix, int iy, int l, int i, int n, int iquad);
void cgetline(char *, int);
void waitfor(void);
void setpassword(void);