justin, // just entered quadrant
alldone, // game is now finished
neutz, // Romulan Neutral Zone
- isatb, // =1 if super commander is attacking base
isarmed, // probe is armed
- thawed, // thawed game
- iscate; // super commander is here
+ thawed; // thawed game
int inkling, // Initial number of klingons
inbase, // Initial number of bases
incom, // Initial number of commanders
icraft, // Kirk in Galileo
ientesc, // attempted escape from supercommander
iscraft, // =1 if craft on ship, -1 if removed from game
+ isatb, // =1 if super commander is attacking base
+ iscate, // super commander is here
#ifdef DEBUG
idebug, // debug mode
#endif