#define square(i) ((i)*(i))
#define same(c1, c2) ((c1.x == c2.x) && (c1.y == c2.y))
#define distance(c1, c2) sqrt(square(c1.x - c2.x) + square(c1.y - c2.y))
+#define invalidate(w) w.x = w.y = 0
+#define is_valid(w) (w.x == 0 || w.y == 0)
typedef struct {
coord w;
enum {M=0, N=1, O=2} pclass;
int inhabited; /* if NZ, an index into a name array */
#define UNINHABITED -1
- int crystals; /* has crystals */
-#define MINED -1 /* used to have crystals, but they were mined out */
+ enum {mined=-1, present=0, absent=1} crystals; /* has crystals */
enum {unknown, known, shuttle_down} known;
} planet;
#define SSTMAGIC "SST2.0\n"
+#define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0]))
+
struct game {
char magic[sizeof(SSTMAGIC)];
unsigned long options;
nenhere, // number of enemies in quadrant
irhere, // Romulans in quadrant
isatb, // =1 if super commander is attacking base
- iattak, // attack recursion elimination (was cracks[4])
tourn, // tournament number
proben, // number of moves for probe
nprobes; // number of probes available
/* the following global state doesn't need to be saved */
extern char *device[NDEVICES];
+extern char *systnames[NINHAB + 1];
extern int iscore, iskill; // Common PLAQ
extern double perdate;
extern double aaitem;
enum loctype {neither, quadrant, sector};
-typedef enum {
- SCAN_FULL,
- SCAN_REQUEST,
- SCAN_STATUS,
- SCAN_NO_LEFTSIDE,
-} scantype;
-
/* Function prototypes */
void prelim(void);
void attack(bool);
void setup(bool);
void score(void);
void atover(bool);
-void srscan(scantype);
+void srscan(void);
void lrscan(void);
void phasers(void);
void photon(void);
void doshield(bool);
void dock(bool);
void dreprt(void);
-void chart(bool);
+void chart(void);
void rechart(void);
void impuls(void);
void wait(void);
bool thaw(void);
void plaque(void);
int scan(void);
+void status(int req);
+void request(void);
#define IHEOL (0)
#define IHALPHA (1)
#define IHREAL (2)
void chew(void);
void chew2(void);
void skip(int);
-void prout(char *, ...);
-void proutn(char *, ...);
+void prout(const char *, ...) __attribute__((format(printf, 1, 2)));
+void proutn(const char *, ...) __attribute__((format(printf, 1, 2)));
+void prouts(const char *, ...) __attribute__((format(printf, 1, 2)));
+void prstat(const char *txt, const char *fmt, ...)
+ __attribute__((format(printf, 2, 3)));
void stars(void);
void newqad(bool);
bool ja(void);
coord dropin(feature);
void newcnd(void);
void sortkl(void);
-void imove(void);
+void imove(bool);
void ram(bool, feature, coord);
void crmena(bool, feature, enum loctype, coord w);
void deadkl(coord, feature, coord);
void snova(bool, coord *);
void scom(bool *);
void hittem(double *);
-void prouts(char *, ...);
bool isit(char *);
void preport(void);
void orbit(void);
void setpassword(void);
void commandhook(char *, bool);
void makechart(void);
-void enqueue(char *);
-char *systemname(int);
coord newkling(int);
+#if BSD_BUG_FOR_BUG
+void visual(void);
+#endif
extern WINDOW *curwnd;
extern WINDOW *fullscreen_window;